ObamaGamingcurrently this is what it looks like
https://imgur.com/a/6vVi4He.png
Did you also extract the .vmt with the VTF in the new folder when you moved it?
Account Details | |
---|---|
SteamID64 | 76561197990121837 |
SteamID3 | [U:1:29856109] |
SteamID32 | STEAM_0:1:14928054 |
Country | Netherlands |
Signed Up | June 22, 2013 |
Last Posted | November 12, 2024 at 8:56 PM |
Posts | 972 (0.2 per day) |
Game Settings | |
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In-game Sensitivity | 4 |
Windows Sensitivity | 5 |
Raw Input | 1 |
DPI |
3200 |
Resolution |
2560*1080 |
Refresh Rate |
60 |
Hardware Peripherals | |
---|---|
Mouse | Roccat Kone XTD |
Keyboard | Ducky Shine 2 (Yellow) + Brown Cherry Switches |
Mousepad | Roccat Taito |
Headphones | Roccat Kave |
Monitor | Dell U2711 |
ObamaGamingcurrently this is what it looks like
https://imgur.com/a/6vVi4He.png
Did you also extract the .vmt with the VTF in the new folder when you moved it?
Move the file to materials/vgui/replay/thumbnails and make a VMT for it (copy the original) and point your hudplayerhealth image to the changed path.
The image should now work with sv_pure 2 without preloading.
loafeid love to see a ton of old frag movies interpolated and restored (Pop Culture - by Cla next
The original video upload has a download link in the description, which is dead unfortunately.
However IGMDB has a 720p 30fps upload!
While I do believe there is a much simpler way of removing sounds from the game without having to go through each audio file, including audio files from hl2 source, I was unable to find any resources that would assist me (at least none that seemed straightforward to me).
Wouldn't it be possible to have a custom scripts/game_sounds_manifest.txt with the following content?
game_sounds_manifest
{
}
(so it doesn't preload/precache' any sound definitions file which sets up any ingame audio files)
---
I don't have any demos with people talking in it to test, but in theory creating the manifest file above and putting it in /custom/nosounds/scripts/ could work.
This 'trick' to get rid of sounds does not work on non-community servers with sv_pure > 0, because the game_sounds .txt files are marked as trusted_source.
So that's upscaled from 720p to 1440p and doubled the frame-rate, impressive!
Rip the crosshair flicker and occasional issue with killfeed, but insane that this was even possible!
- "GG Lag" may also be caused because the whitelist is re-exec'd and it has gotten huge, it happens anytime the tournament mode restarts, I will investigate to see if it can be disabled.
TFTrue downloads a new whitelist file every time the command tftrue_whitelist_id is executed and reparses it entirely anyway, there is no built in check for the latest available items_game.txt hash to prevent redownloading or reparsing of whitelists already available on disk.
- Considering most servers are able to update whitelist files on the fly, `unlisted_items_default_to` should be set to 1 and the file should only contain the items that are banned, to reduce the processing required.
I"ll look in to that, however TFTrue will most likely still parse that + items_game.txt and change/add based on the hats/cosmetic enabled settings.
For reference: GG Concede Sourcemod plugin + thread
https://www.youtube.com/watch?v=TPiC0CYUH1U
Projectiles should go through team mates, Permzilla can confirm
afaik there is/was some thread(ed) or queue convar that makes your game unstable after random amounts of time.
So this AI smoothing is better than butterflow, or at least with a better result over speed?
Apparently doesn't take too long on a GTX970 with the aforementioned tool, it just doesn't have audio, so that's easily fixed with mkvtoolnix/ffmpeg cli
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Ran a 60fps one, also doing a 120fps one for comparison, if arie gets permission from cube and shares his file could use ffmpeg to tile them so you can compare side by side.
Update: The 60fps one is fine, the 120fps has a super jittery crosshair on movement, the slomo SFMs look super good though
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updated twitch url from detoed_ to hateeveryth1ng
Xephobiatwiikuuit makes you launch with -insecure, so no worries of getting VAC'dYou mean i can't join valve servs?
You can only join local servers, STVs or load demos while in -insecure