Wiethoofd
Account Details
SteamID64 76561197990121837
SteamID3 [U:1:29856109]
SteamID32 STEAM_0:1:14928054
Country Netherlands
Signed Up June 22, 2013
Last Posted November 12, 2024 at 8:56 PM
Posts 972 (0.2 per day)
Game Settings
In-game Sensitivity 4
Windows Sensitivity 5
Raw Input 1
DPI
3200
Resolution
2560*1080
Refresh Rate
60
Hardware Peripherals
Mouse Roccat Kone XTD
Keyboard Ducky Shine 2 (Yellow) + Brown Cherry Switches
Mousepad Roccat Taito
Headphones Roccat Kave
Monitor Dell U2711
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#3100 HUD editing: short questions, quick answers in Customization

@ Hidi HudMatchStatus.res now contains the timer and HudObjectiveTimePanel the backgrounds, the servertime, waiting for players, overtime and sudden death labels

@ Eevove, if you open the StreamPanel.res file you'll see the defined elements make up how 1 single stream element looks, it just loads in different title/name/preview image/viewer count per stream, you position where you want each element to show up inside the block, of which the size and positions are defined in StreamListPanel.res

Open the files, open vgui_drawtree 1 and tick Highligh Selected and see which elements get a red border around them when you navigate through the elements.

posted about 8 years ago
#3097 HUD editing: short questions, quick answers in Customization

Modify StreamPanel.res and modify the look per stream (open vgui_drawtree in the main menu, tick Highlight Selected and reload the StreamsPanel without having to restart the game to see the changes you made)

posted about 8 years ago
#3091 HUD editing: short questions, quick answers in Customization

@Bathory, in custom hud folders, the one in /tf/resource should always be there.

@puoi1: HudObjectiveKothTimePanel.res (also use vgui_drawtree 1 & tick 'Highlight Selected' for hud stuff)

posted about 8 years ago
#3088 HUD editing: short questions, quick answers in Customization

Don't have a tf_english.txt in your resource folder or update it.

posted about 8 years ago
#3079 HUD editing: short questions, quick answers in Customization
ArrWiethoofd@Arr: Check the code block in this post how to change the font for the player overhead names, changing it to "" will remove them entirely.Thank you for the answer. That worked. Is it possible to disable the health bar, as well?

Same HudSpectatorExtras element you just 'tall 0'.

@aril the TFFatLineBorder extracrispy mentions is correct (and TFFatLineBorderRedBG TFFatLineBorderBlueBG for red & blue respectively)

posted about 8 years ago
#4880 Show your HUD modifications! in Customization

http://i.imgur.com/N30MupO.jpg

Added the your recent achievements back in the main menu (with a single #base include for the hud nerds)

posted about 8 years ago
#72 wavesui in Customization

Nice lobbypanel btw, messed up for MvM :/

http://puu.sh/oLGTI/1ebbcb6a95.png

Also there are some hud things to increase the width for the columns of player names/tour counts/rank badge/tickets in the lobbypanel you can figure out with cl_panelanimations

posted about 8 years ago
#803 flatHUD in Customization

Open Spectator(Tournament).res and find itempanel and change 'tall' to 0 and/or visible & enabled to 0

posted about 8 years ago
#6 Game Crashes with custom huds constantly in Q/A Help

Specific actions or moments you crash could help pinpoint what might cause a crash. Any errors on crash or just back on desktop? Any other things in /custom besides the hud? Tried other huds?

posted about 8 years ago
#3060 HUD editing: short questions, quick answers in Customization

Start with the default hudfile and go from there STOGE?

@Arr: Check the code block in this post how to change the font for the player overhead names, changing it to "" will remove them entirely.

posted about 8 years ago
#12 gray box in top left corner of scren in Customization

to figure out which hud element is causing this: vgui_drawtree 1 and tick Highlight Selected

Doing this will tell you this is caused by an out of date HudMatchStatus.res missing the BluePlayerList and RedPlayerList and MatchDoors (previously found in HudTournament.res)

Mirror the default file and move previously modified code from HudTournament to HudMatchStatus.res

posted about 8 years ago
#3055 HUD editing: short questions, quick answers in Customization

match_summary.res & some disconnect button animations

You can test this with a recorded MM demo or mp_forcewin after setting tf_competitive_mode 1 on a local server

posted about 8 years ago
#5 "170 professional TF2 players VAC'd" -PCGAMER in TF2 General Discussion

Bilbert, I think you need some new glasses:

It's not clear exactly how many people have been affected, but it includes nearly 170 professional players in the TF2 UGC league.

It does not say prestigious anywhere! No need to be a dick to a league you might not appreciate or even play in :X

And barely anything in comp TF2 is professional as there are not many players with actual contracts and there definitely were some pro players in the mix that got banned.

posted about 8 years ago
#245 StatusSpec in Projects

Change MedigunPanelNameLabel to be a VariableLabel and add a 'labelText' for the default state which is Medi Gun and then add the kritz, quick-fix and vaccinator labels with the following for the medigun name label

	"labelText" "Medi Gun" // Default

	"medigun-medigun"
	{
		"labelText"	"Medi Gun"
	}

	"medigun-kritzkrieg"
	{
		"labelText"	"Kritzkrieg"
	}

	"medigun-quickfix"
	{
		"labelText"	"Quick-Fix"
	}

	"medigun-vaccinator"
	{
		"labelText"	"Vaccinator"
	}
posted about 8 years ago
#3053 HUD editing: short questions, quick answers in Customization

Update your custom HudMatchStatus.res to include the moved/added 'BluePlayerList' & 'RedPlayerList' and the MatchDoors (look at/copy from the default file) to get rid of the black box in the top left corner of your screen.

posted about 8 years ago
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