I've noticed from recent higher-profile cheating cases that the trend is to share clips of gameplay, usually with some convincing clips mixed in with mundane ones, and users analyze the gameplay. While this makes sense as a direct means to spot cheated gameplay, still it makes things difficult if a cheater is trying particularly hard to conceal their cheats in the gameplay.
One common trend I've noticed, and one which cheaters simply can't seem to hide, is the Cheater Personality. Think back to recent examples and you'll find in every case someone who is either emo or emo-adjacent, usually egotistical, and uses a mask of aloofness to shield from sharing real thoughts and emotions.
While I'm sure this method of anticheat would have some false positives, i think that's simply a worthwhile sacrifice the community should make to ensure the integrity and fairness of competitive Team Fortress 2, thank you.
Account Details | |
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SteamID64 | 76561198066393719 |
SteamID3 | [U:1:106127991] |
SteamID32 | STEAM_0:1:53063995 |
Country | United States |
Signed Up | March 20, 2017 |
Last Posted | February 2, 2025 at 1:28 PM |
Posts | 591 (0.2 per day) |
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In-game Sensitivity | 2 |
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Raw Input | 1 |
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1920X1080 |
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144hz |
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Mouse | Logitech G305 |
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you typed LFP when i think you meant to say Fireball7d7
first international lan in NA since the rewinds, cu@
the tf2 comics always had good writing, theres definitely a lot of what i only describe as "reddit bait" but i laughed aloud a few times reading this one
not to interrupt this argument that i havent read but you guys really ought to only quote what youre actually replying to rather than just quote the full chain like every time
i know fireside dabbled in similar territory but it's kinda hard to tell a story across multiple seasons since teams change all the time and seasons tend to be more discrete compared to jump, for example
maybe the best recent "story" i can think of for 6s is witness' upset win in season 6
that being said, people keep saying that tf2 just needs a "smash documentary" and itll be an esport but after seeing a handful of (relatively popular) attempts at it, im not convinced. i think a compelling story should just be that, and the weight of "saving the game" or just an intention of making 6s more popular tend to make these videos worse. especially since it's not even necessary because 6s is a compelling and interesting format even for the layman of it's explained properly
SolarLightThe best idea I had was to talk about the infamous "europeean" incident and how thalash beat b4nny afterwards
I'm also working on a vid about my own 6s season in div4 which tries to capture the "essence" of starting a team, finding new people and having laughs while sometimes entering "serious mode" whenever it's needed.
these are fun ideas
i played it during uni which was a lot of fun, especially in a city, but after a while got tired of the grind
idk if its intentional but the pug i played today was 30 minute + overtime and 20 mins is way better if its overtime
why would i believe that israel orchestrated the oct 7 attacks without any evidence when i could instead believe in the ingenuity, courage, and passion of the palestinian people & their resistance for which there is plenty of evidence
Seinfeld
i agree that he tends to have business-like socializing on froyo (from what we can see), but he objectively does more out-of-game than most other invite players
also there's plenty to criticize about how b4nny conducts himself but not posting on tftv and not hanging out in discord are both so meaningless like who cares
base weapons look better than their war paint counterparts 95% of the time , and reskins like festives, australiums, and botkillers look better than war paints almost categorically
bearodactylIdk why this needs to be said but instead of banning people out of the blue, people should be (warned) for things.
In ESEA if a team tried to make their team name something edgy that was over the line, tri would just tell them "hey you need to change it", working with the players and being forgiving/less strict with banning people means players are happier and drama is avoided
i get the sentiment but i know for a fact that that exact same example happened this season and rgl asked them to change it, not ban them
im not gonna pretend to know or care about the rgl forums though so maybe they are fucking up
kooturtle
imo going from pub play to 6s has an inherent barrier of entry getting used to the format, regardless of your level of pub experience. making the entry pug/learning resources more like a pub would make those more approachable for pubbers but doesn't ease the learning curve, it just sweeps it under the rug/passes the buck further down
did the pugs quietly change to 30 minute + progressive overtime? i remember when the new servers were added people just assumed they hadn't been updated but i definitely prefer 20 minutes if it is going to be on the progressive ruleset and cant remember the last time i played one of those