KonceptLegacyApologies if the answer to this question has already been answered, but I'm wondering a few things- can I create 2 instances of a hud cross hair (more specifically knuckles crosses)?
- if yes to the first question, how should I code it in my hudlayout.res file?
- would the same properties with animating a hud crosshair stay the same when putting the code in the hudanimations file?
Thanks!
1) yes.
2) make it the same as the first subcontrol, but call it something else like "KnucklesCrosshair2" (with the same name in the fieldName), and change the labelText to whatever corresponds in the knucklescrosses font file.
Example:
Show Content
"knucklesCrosshair"
{
"controlName" "CExLabel"
"fieldName" "knucklesCrosshair"
"visible" "1"
"enabled" "1"
"xpos" "c-25"
"ypos" "c-25"
"zpos" "1"
"wide" "50"
"tall" "50"
"font" "KnucklesCross34"
"labelText" "i"
"textAlignment" "center"
"fgcolor" "255 255 255 255"
}
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"knucklesCrosshair2"
{
"controlName" "CExLabel"
"fieldName" "knucklesCrosshair2"
"visible" "1"
"enabled" "1"
"xpos" "c-25"
"ypos" "c-25"
"zpos" "1"
"wide" "50"
"tall" "50"
"font" "KnucklesCross28"
"labelText" "a"
"textAlignment" "center"
"fgcolor" "255 255 255 255"
}
This would create a plus in a circle.
3) yes.