Zesty
Account Details
SteamID64 76561198010239925
SteamID3 [U:1:49974197]
SteamID32 STEAM_0:1:24987098
Country United Kingdom
Signed Up August 20, 2014
Last Posted April 15, 2025 at 7:39 AM
Posts 1655 (0.4 per day)
Game Settings
In-game Sensitivity nice
Windows Sensitivity the princess
Raw Input 1
DPI
over
Resolution
a picnic
Refresh Rate
luigi?
Hardware Peripherals
Mouse of
Keyboard to
Mousepad invite us
Headphones for
Monitor eh
1 ⋅⋅ 107 108 109 110
#38 Why can't we add a button? in TF2 General Discussion

It's a fair point but it's not like valve have tried in terms of weapon balance in an attempt to change the meta whatsoever. People seem to act like it's the player's fault in some way that it is the way it is. Valve can't just add weapons which are straight up broken or gimmicks and then expect them to evolve the 6es meta in some way. There are only a few weapons in 6es that are disallowed everywhere and aren't straight up broken which are weapons which the best counter to in 6es is to use the same weapon which actually kills weapon diversity and is often less interesting than watching both classes run the stock. It's also not reasonable for them to expect no whitelist whatsoever when games like dota have bans for heros that are overpowered.

In addition to this, valve and the playerbase places far too much value on what unlocks can do when a huge number of them don't change the way you play the game at all. Valve tries to balance some classes through adding unlocks which make them better, which doesn't really address the problem with the class and also often makes an already specialist class better at its specialist role without making it better at generally. They then don't seem to understand why certain classes are only run as offclasses and not all the time when they don't add weapons which make the class better in any situation outside of what they'd already be doing. See:Reserve Shooter, Rescue Ranger.

I'm sorry but they can't have their cake and eat it too with respect to the meta, if they want to see it change they need to give us something to work with. If their idea of a competitive mode is 12v12 with no whitelist (as a lot of people tend to say their testing mode and what they "balance" around is) then they really have no idea what they're doing.

posted about 10 years ago
#413 what's yo inches/360 in Off Topic
GeknaiirSoarexComangliaNot likely, I disincluded some outliers from the getgo cause I highly doubt the 1 guy who said he used a "6ft/360" or 72in/360
If that was cloridium, he's not joking. There was a thread somewhere (not tftv) talking about his sens but I'm not sure where it is.
You're telling me you actually believe his circlejerk talking about his sens when you've probably never actually seen him pull it off in real life?

You can use literally any ridiculously low cm/360 if you use accel and tbh 6ft is probably doable even without if you have a huge desk and are really tall.
For a while I ran a km/360 with the only mouse movement coming from accel, if you turned the accel off the only way you could tell the mouse was moving was because the jaggies on the side of buildings moved up and down very slightly.

posted about 10 years ago
#35 Why can't we add a button? in TF2 General Discussion

Someone should email Eric Smith asking to add a button linking to playcomp.tf though. They've been more receptive to HL than 6es in the past and I can understand why they wouldn't want to support a company like ESEA but that site just states facts and info about the two gamemodes and covers all the leagues.
The only reason Valve has to not support comp tf2 in a very passive way would be if they were going to release their own form of competitive gamemode using their own meta. If that's the case I think they will need to work with the current leagues anyway as they'd be splitting their own community pretty hard from the start if they didn't.

posted about 10 years ago
#4 prec broke? in Customization

Fuck, I hope this is just you, not again pls.

posted about 10 years ago
#1013 Do you like the song above? in Music, Movies, TV

Not a huge fan of dnb, like some of it but would have liked to have seen some more complex drum patterns.
https://www.youtube.com/watch?v=H7DOzjD-lo8

posted about 10 years ago
#124 i55 in TF2 General Discussion

Would donate to a fundraiser for players coming from basically anywhere outside of Europe unless they're significantly worse than the european teams to a degree that they can't even compete. This community is generous, if there are people who are willing to go if they're funded I don't see the point in not having a fundraiser. The worst that can happen is it doesn't meet the goal and they don't get to go anyway.

posted about 10 years ago
#47 #FreeBaud in TF2 General Discussion

I don't really care that much about baud being banned. I just find it really funny that there's an image hosting website associated with noelisme because I have no idea why that's needed.

posted about 10 years ago
#178 Cheater/Hacker thread in TF2 General Discussion

Aren't accuracy stats just (dmg done)/((shots fired)*(potential dmg per shot))? In that case aren't sniper logs accuracy basically the only thing you can trust fully because even if you aimbot you can't hit all the scattergun pellets from far enough away?
Pretty sure that's why you can get >100% accuracy on weapons because of splash damage/afterburn.

posted about 10 years ago
#168 Cheater/Hacker thread in TF2 General Discussion

I wouldn't go off single logs alone- long term averages are fine but you can have ridiculous games. Also logs sometimes fuck up and give you weird numbers. Pretty sure Ive had a log with 1600 dpm on scout and one with 120% accuracy on sniper. If someone is getting these numbers every game though it's worth looking into.

posted about 10 years ago
#199 Prism HUD & Clean TF2 in Customization

rip having fullbright maps, my game is so dark now :(

posted about 10 years ago
#226 Ipkane mention's TF2's existence in TF2 General Discussion

6es offers a shitload as a competitive gamemode but the only way I'd ever see anyone taking it seriously would be if valve or someone else made a standalone game based around the mode. Mechanically it has a ton of potential and 5cp isn't something that's really there in anything else which is what makes it cool but as long as it's tied to tf2 valve won't want to support it, and people will look down on it.

posted about 10 years ago
#16 'Wallsticking' in TF2 General Discussion

Don't you only stick there for a short amount of time though? Can use it to avoid fall damage in some spots I've noticed but if you're only up there for a few seconds wont people see the roamer jumping up there anyway? Or is it possible to stay there longer by holding the right keys?

posted about 10 years ago
#592 i52 in TF2 General Discussion

Sad I had to leave tonight rather than tomorrow but back home. Loved playing with and talking to everyone there and am already missing you all, even though I barely got to play tf2 the games that I watched were some of the greatest I've ever seen, and the atmosphere around the stage was incredible.

Also glad to have provided Shade with potatoes and a Disney Princesses Cake with the faces of NA players replacing those of the princesses.

posted about 10 years ago
#115 i52 - great event, disgraceful viewers in Off Topic

Having been there, generally the feeling in the hall on the night was great, very pro epsi but I guess when in europe the european team is going to get the support. It's a real shame if players were being harassed, I saw one drunk guy trying to take selfies with Mike and KnoxXx before the game and being really awkward and kind of refusing to go away which was unfortunate (he wasn't actually saying anything bad it was just really obvious they didn't want him to be there). All the games I watched epsi, froyo, aws and iM played prior to that had very civil spectators though. As to the tape thing, there's barely space in the isles as it is. I'm sitting in the same row as epsi and it's been practically impossible to get in and out half the time due to the number of spectators, there's like 4ft between epsi's chairs and the row of chairs in the row behind and people have been pulling extra chairs in to watch. It's actually really great being able to go up to the players and watch quietly from behind whilst chatting to friends, but it is pretty easily abusable.

posted about 10 years ago
#27 i52 interviews in LAN Discussion

hour long interview with spud on the philosophy of memeing and his runescape career
interview with scoffer about his first day at college
me showing off my setup so people can learn the trick of putting another keyboard on top of your laptop keyboard.

posted about 10 years ago
1 ⋅⋅ 107 108 109 110