_Kermit
Account Details
SteamID64 76561198037955288
SteamID3 [U:1:77689560]
SteamID32 STEAM_0:0:38844780
Country Scotland
Signed Up December 10, 2013
Last Posted November 13, 2024 at 1:22 PM
Posts 1345 (0.3 per day)
Game Settings
In-game Sensitivity 3
Windows Sensitivity 6/11
Raw Input 1
DPI
800
Resolution
1920 x 1080
Refresh Rate
144
Hardware Peripherals
Mouse Logitech G703
Keyboard Cooler Master Quickfire TK (Cherry MX Red)
Mousepad Silent Monsters Gaming and Office Mouse Mat
Headphones Beyerdynamic DT 770
Monitor BenQ XL2411T
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#219 yttrium's competitive viewmodels in Customization
WoolenSleeveletI heard that via preloading you can still get this to work (haven't tested its like 2:30am)
Do you reckon this'll lead to leagues banning it because of the reload exploit?

The animation goes faster than it should but from what I've seen in a video demonstration the reload time itself doesn't change.

posted about 8 years ago
#18 democall - deli in Videos

https://www.dropbox.com/s/q2i86e3cnxtdql2/delifrags.rar?dl=0

Good to see you making movies again man, always loved seeing the old ones.

posted about 8 years ago
#35 the hpqoeu vape/dab wombo combo in Off Topic

Keep me safe tech doggo

posted about 8 years ago
#307 I've updated some huds in Customization
EricT0mThats why the old kn hud is updated. Someone asked for that specific version to be updated. If you wanted the newer type of kn hud/any any hud to be updated you should of just asked.This is literally what I'm doing; asking for him to update the newest official versions of KNHUD, BXHUD, etc. instead of or in addition to the custom versions he's updated so far.You can always just learn to update huds yourself instead of whining on this thread.I've been making HUDs since before Hypnotize joined this website. I know how to update HUDs. I have updated versions of everything from Ell's HUD, FKHUD, yaHUD, etc. This is a lot of upkeep, and KNHUD/BXHUD are particularly out of date. Hypnotize seems to be taking requests, and I made some requests.
EricI updated it hello?You're updating a version of KNHUD that is not the latest official version; therefore, every version you update looks different than what KNHUD used to look like the last time most people used it. I was wondering if you would update the newest, official version of the HUD. This could have been a yes or no answer instead of paragraphs of mislead rhetoric.

Fucking hell man you're being super entitled right now, it's really not that much work to update huds and if you have updated the others yourself then you know it's not much work. You're literally being a dickhead to a guy that's giving his free time to help others out.

posted about 8 years ago
#29 Best mousepad? in Hardware

+1 to the MM200, got one a bit after trying one at lan last year. It's amazing, though I have worn it a bit already in the middle and it's not even been a full year. Though I've had no trouble with aiming because of it.

posted about 8 years ago
#4 Problem with hud/need help with updating hud in Customization

Have you split the lobby containers into their new separate ones? Pretty sure there's now lobbycontainers_casual _mvm and _comp.

posted about 8 years ago
#53 TF2 needs optimization in TF2 General Discussion
NightGoatWatch them patch this.

I dunno, now that they've seen the lengths people are going to just to disable ragdolls/gibs/viewmodels and other shit, they MIGHT and that's a big might, actually realise that being able to disable these things means quite a bit to a lot of people.

But that won't happen, wishful thinking is lovely though.

posted about 8 years ago
#3326 HUD editing: short questions, quick answers in Customization
XenThePybroHypnotizeProbably not the best thread to ask this but, since tf_competitive_mode 1 is not working anymore for me is there a way to create a local sever and run the comp mode so i can edit my mm hud?
spawn a bunch of bots, type mp_tournament 1 into the console and join spectator.

When I was screwing around with my scoreboard I found the bit that lets you display the gamemode on the scoreboard but now it is broken, both mine and on valves, after I enabled it.
Show Content
[code] "GameType"
{
"ControlName" "CExLabel"
"fieldName" "gametype"
"font" "ScoreboardVerySmall"
"labelText" "%gametype%"
"textAlignment" "east"
"xpos" "435"
"ypos" "32"
"zpos" "3"
"wide" "145"
"tall" "20"
"autoResize" "0"
"pinCorner" "0"
"visible" "1"
"enabled" "1"
"fgcolor" "185 177 153 255"
"KillsLabel"[/code]
{
Show Content
[code] "GameType"
{
"ControlName" "CExLabel"
"fieldName" "gametype"
"font" "Medium8"
//"font_minmode" "Medium8"
"labelText" "%gametype%"
"textAlignment" "center"
"xpos" "c-83" //"c-83"
//"xpos_minmode" "r198"
"ypos" "r121"
//"ypos_minmode" "r158"
"zpos" "3"
"wide" "165"
//"wide_minmode" "110"
"tall" "15"
//"tall_minmode" "16"
"autoResize" "0"
"pinCorner" "0"
"visible" "1"
"enabled" "1"
"fgcolor" "White"
}[/code]

It just displays [unknown] on the scoreboard

The gametype part has been broken for years, it's not at all recent. It was pointless to have on the scoreboard mostly but I kinda liked it.

posted about 8 years ago
#12 QTCHud and a HUD Video in Customization

Just pushed out an initial update for this for MYM. I think there's still a couple of things that won't be perfect but MM/Casual and stuff are all functional as well as the new drop down menu stuff.

posted about 8 years ago
#17 Magnum HUD in Customization

Oh man I've been waiting for so long for someone else to do something with the uber meter like that. This looks sick man, amazing job as always.

posted about 8 years ago
#3244 HUD editing: short questions, quick answers in Customization
RetroBiruussHey! i really need help on this problem

for some reason. increasing the font size for PVHUD through the clientscheme.res file isn't working, the font size stays the same;

i want it to look like this: https://www.youtube.com/watch?v=lEL3V15Ww68

like the old PVHUD

That's because the game was in 1280x720, at 1080 it'll be a lot smaller looking. I tried the same thing ages ago and realised that res is the reason it looks bigger.

posted about 8 years ago
#20 SGDQ 2016 in Other Games
Jerm_KermitDon't know if people will care enough but the OoT run is any%, it's around two hours shorter than 100%.
Glitchless any% WR is 3 and a half hrs, 100% WR is 4:16 as of a few days ago, cuz zfg is nuts
I've never watched Glitchless any% tho so I'm lookin forward to it :D

Also no Mega Man 2 so no defeating Airman :(

I meant two hours shorter than glitchless hundo.

posted about 8 years ago
#3 SGDQ 2016 in Other Games

Don't know if people will care enough but the OoT run is any%, it's around two hours shorter than 100%.

posted about 8 years ago
#7 Does mge actually help? in Q/A Help
-protoplay against a buddy and all of your problems listed in your post are solved

If you're especially bothered about score or w/e and have your own server, you can play with a 2v2 cfg so that there's no score at all.

posted about 8 years ago
#11 QTCHud and a HUD Video in Customization

Small update just to say that I've put QTCHud back up on huds.tf, you can find it here.

posted about 8 years ago
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