Happy birthday TFTV, a huge bastion of our community-driven scene.
Account Details | |
---|---|
SteamID64 | 76561198179807307 |
SteamID3 | [U:1:219541579] |
SteamID32 | STEAM_0:1:109770789 |
Country | Argentina |
Signed Up | May 18, 2017 |
Last Posted | April 22, 2024 at 6:12 PM |
Posts | 198 (0.1 per day) |
Game Settings | |
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In-game Sensitivity | 1.5 |
Windows Sensitivity | 6 |
Raw Input | 1 |
DPI |
800 |
Resolution |
1920x1080 |
Refresh Rate |
240hz |
Hardware Peripherals | |
---|---|
Mouse | Logitech G Pro X Superlight |
Keyboard | VSG Quasar RGB - Outemu Brown |
Mousepad | Razer Gigantus V2 XXL |
Headphones | Razer Kraken X Lite |
Monitor | Viewsonic XG2431 |
Since some weeks ago there was a pretty interesting TF3 thread, I was about to link that idea here somehow but didn't want it to be that clickbaity. That doesn't mean reading something related to the possible making of a new community-versioned TF2 wouldn't be interesting.
I wanted to open some discussion regarding the positive aspect of having TF2's source code at the community's reach to start wondering about what new ways of experimenting with it in ways that could either improve, benefit or enhance our game and its gamemodes there are now, from the hands of devoted coders that could make really cool things with it.
Perhaps it could not be code related but we could talk about a new era of a relationship with Valve, for example. What I just proposed is an example of my ideas from the leak situation.
Maybe there is something worth talking about, maybe it's not a big deal. But I thought it'd be cool to read some of the community's ideas and thoughts on this.
This made me emotional and tearful. Rest in Peace!
I mean at this point I'd be genuinely curious to know who is actually willing to run this plugin as the buff has developed to be a normal aspect of the game
Talking about your TF2 experience, be it competitive, mechanical, mindset-related, etc.
- Complete code reestructure (maybe port to a better one)
- Proper developer support
- Stability improvements
- Long lasting bugs fixed
- Fresh TF image for more sponsorship possibiities for tournaments
it could go on
If you're talking about HUD customizations, the following thread:
https://www.teamfortress.tv/19073/hud-editing-short-questions-quick-answers
has what you're looking for. Post your question there, and you will get a quick answer.
if i already cum whenever I watch Environments i cannot imagine a second part
good luck
Maximum power.
WhiskerDid you check the "No Level Of Detail" box in vtfedit before saving?
This was the answer, now it looks definitely better. Thank you Whisker!
I'm trying to set this as my new background image (4096x2048)
https://i.imgur.com/OLJPBE6.jpg
but when I convert it into a .vtf in VTFedit, this happens:
https://i.imgur.com/zSNa5Sj.png
any advice? I've done this before with a 2048x1024 image I currently have before this one and can't remember exactly what I did in VTFedit when I converted it, but it didn't come out as pixelated as this one.