bLa
Account Details
SteamID64 76561198301135319
SteamID3 [U:1:340869591]
SteamID32 STEAM_0:1:170434795
Country New Caledonia
Signed Up July 11, 2016
Last Posted June 17, 2024 at 7:05 PM
Posts 703 (0.2 per day)
Game Settings
In-game Sensitivity 1.35
Windows Sensitivity 6/11
Raw Input 1
DPI
1200
Resolution
1280x720
Refresh Rate
280
Hardware Peripherals
Mouse Logitech G PRO Hero
Keyboard Wooting 80HE, Drop CSTM80
Mousepad Artisan Zero FX Soft
Headphones Corsair HS80 Wireless
Monitor Asus VG258QM
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#5683 Show your HUD modifications! in Customization
Nicholasuwuhttps://i.imgur.com/ekn2CYL.png
https://i.imgur.com/5GIzaEx.png
soooo wheres that dl at my man

you must be new here

posted about 5 years ago
#24 Quick! The Ice Cream truck is coming!! in Off Topic

one of these

https://i.imgur.com/aXHb7Xi.png

posted about 5 years ago
#2 I need munies. Selling all my csgo shit in CS2 General Discussion

bitskins is the most reputable skin market tbh

posted about 5 years ago
#5909 HUD editing: short questions, quick answers in Customization
ZincbLaZincThis will be a two part question so here I go...

1. how can I change the size of damage numbers? (I'm currently using Archoshud)
2. is there a way to hide/remove damage numbers that float in the air and leave the one near the health?
go to hud/resource/ui/huddamageaccount.res, change the damageaccountvalue and shadow fonts to a lower numeral value, you might need to peek in resource/clientscheme.res to see what font size you can use

to make floating damage numbers disappear, just change the cdamageaccountpanel delta fonts to font names that probably aren't in the client scheme, like "applesauce" or w/e
What exactly do I change, I've tried everything but it doesn't work? (I want to make the text bigger)

"ControlName" "CExLabel"
"fieldName" "DamageAccountValue"
"xpos" "c-170"
"ypos" "250"
"zpos" "2"
"wide" "80"
"tall" "19"
"visible" "1"
"enabled" "1"
"labelText" "%metal%"
"delta_lifetime" "10.0"
"textAlignment" "center"
"fgcolor" "255 255 100 255"
"font" "TheNextFont12"

again, you'll probably need to check the clientscheme to see what font sizes are used in there

posted about 5 years ago
#5906 HUD editing: short questions, quick answers in Customization
ZincThis will be a two part question so here I go...

1. how can I change the size of damage numbers? (I'm currently using Archoshud)
2. is there a way to hide/remove damage numbers that float in the air and leave the one near the health?

go to hud/resource/ui/huddamageaccount.res, change the damageaccountvalue and shadow fonts to a lower numeral value, you might need to peek in resource/clientscheme.res to see what font size you can use

to make floating damage numbers disappear, just change the cdamageaccountpanel delta fonts to font names that probably aren't in the client scheme, like "applesauce" or w/e

posted about 5 years ago
#9 TF2 update for 3/28/19 (3/29/19 UTC) in TF2 General Discussion
TailorTFupfrag farming attempts

https://i.imgur.com/t6stp39.jpg?1

posted about 5 years ago
#3 TF2 update for 3/28/19 (3/29/19 UTC) in TF2 General Discussion

https://i.imgur.com/UX6EI6v.gif

posted about 5 years ago
#3 CS:GO update for 3/28/19 (3/29/19 UTC, 1.36.8.6) in CS2 General Discussion

cache remake soon...

posted about 5 years ago
#8 Hitsound Doesn't Update Quick Enough in Customization
BrutalPizzabLawhat's your snd_mixahead value? because now i'm thinking that's the issueIt's set to .06

i don't think that's quite enough to account for such a long delay, but i recommend setting it to .02 just to test
other than that i'm not sure exactly what's causing it

posted about 5 years ago
#5900 HUD editing: short questions, quick answers in Customization
Dox246Can I use this place to find huds? If so, where can I find the hud that is shown in this?
https://www.youtube.com/watch?v=Vvn2r-Pa1y0

its a private casting hud, which i believe wiethoofd developed

posted about 5 years ago
#11 TF2 update for 3/26/19 in TF2 General Discussion

sketchek's bequest is gone

https://i.imgur.com/399u4BZ.png

posted about 5 years ago
#7 TF2 update for 3/26/19 in TF2 General Discussion

What do the new HUD fixes look like?

posted about 5 years ago
#6 Hitsound Doesn't Update Quick Enough in Customization

what's your snd_mixahead value? because now i'm thinking that's the issue

posted about 5 years ago
#5894 HUD editing: short questions, quick answers in Customization
Daggerhow do i change when my health bar starts flashing/blinking when low health?

if you mean the hp value at which your health flashes red, it's:
hudplayerhealth.res -> "HudPlayerHealth" -> HealthDeathWarning

if you're referring to when the low health animation triggers, mess with some hudanimations values under HudHealthDyingPulse. i don't know too much about what all the hudanimations values do, though, so that's pretty much all i can say

posted about 5 years ago
#39 Which type are you? in Off Topic

fighting rock poison steel dragon

posted about 5 years ago
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