Account Details | |
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SteamID64 | 76561198059177902 |
SteamID3 | [U:1:98912174] |
SteamID32 | STEAM_0:0:49456087 |
Country | Canada |
Signed Up | August 7, 2014 |
Last Posted | January 5, 2023 at 1:48 PM |
Posts | 896 (0.2 per day) |
Game Settings | |
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In-game Sensitivity | 3.15 |
Windows Sensitivity | |
Raw Input | 1 |
DPI |
1000 |
Resolution |
16x9 |
Refresh Rate |
60 hz |
Hardware Peripherals | |
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Mouse | HP USB 3-Button Optical |
Keyboard | KWD 855 |
Mousepad | Roccat Taito King-Size 5mm |
Headphones | HyperX Cloud III White/Pink |
Monitor | HP 2310 LCD |
AllealThem some sexy uniforms
It felt completely unnecessary at first sitting for hours working on those reskins. But I think it helped strengthen the overall impact in the end (even if it's not practical in terms of both teams wearing black).
hooliwhen did you start learning sfm?
I did a buttload of posters (still do) in late 2012 and just kind of learned things about model posing and expressions and shit while letting Photoshop overcompensate for what I thought didn't look that good. (Knowing how layers worked kind of helped with my understanding of models.) Started animating around 9 months ago, got serious about it 5 months ago, and now here I am. Glad you guys like what you see!
Hello competitive TF2 community, I'm a low-Steel Medic with the slowest reaction time to every explosive that's aimed at my face. I also do Source Filmmaker crap such as wallpaper posters and video animations, which I promise are better than my TF2 skills.
I make literally every crap in every genre I possibly can, but in terms of comp-related crap which I'd love to do more of, I was the person who animated demo_down and nerf_down, and I also animated that one Stream Highlight with Ruwin and ggglygy.
Today, I bring you this silly thing I did based off Shade's stream shenanigans after 4G lost to XTS a while back. Hope it's alright with you guys!