pretty sure he's always been there
Account Details | |
---|---|
SteamID64 | 76561198019322078 |
SteamID3 | [U:1:59056350] |
SteamID32 | STEAM_0:0:29528175 |
Country | United States |
Signed Up | July 29, 2012 |
Last Posted | March 27, 2025 at 10:15 PM |
Posts | 1967 (0.4 per day) |
Game Settings | |
---|---|
In-game Sensitivity | |
Windows Sensitivity | |
Raw Input | |
DPI |
|
Resolution |
|
Refresh Rate |
Hardware Peripherals | |
---|---|
Mouse | |
Keyboard | |
Mousepad | |
Headphones | |
Monitor |
SleepingLifewhat happened with maus trap?
they're fine
I was unhappy with the environment and did not feel like continuing and playing out the entire season
I think I'm capable of starting for a decent IM team as scout don't really have any interest in playing any other class at this point maybe pocket idk
I do have my esea-open fees paid so if anyone needs someone to play and I haven't found a team let me kno but I don't really have any interest in playing open despite the number of "good open teams"
I played scout for the grime for 14 matches (13 reg season as scout and 1 playoff as pocket) in open season 16 and I've been playing scout for maus trap for the past two weeks
steam:
http://steamcommunity.com/id/uihdu98szuyfewsr8392hu/
esea if you care for some reason:
http://play.esea.net/users/545880
why don't we do first to 5 and 30 minute timelimit / map
incentive to push when up and down in points
there isn't a "momentum break" in the middle of the map but why should there be if a team is winning shouldn't the other team break the momentum on their own if they really wanted to make a comeback
etf2l plays two maps and in boX series the in-between map period could be considered "halftime"
also etf2l's point system is awful for league scoring
wood pig is
meb & arctic joe scout
mangachu roam
bape pocket
dingo demo
mason medic
in case you didn't know
is it possible to use the buttons on the right side of the mouse(mouse4+5 i guess) if i'm using the mouse right-handedly?
if yes, how so?
traptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptraptrap
mackey used a rocket jump script
B)
$___$
yo can some more teams sign up thx
KapowwI don't even know how you can come up with a number. He just has to be productive with his time.
2.5 hours is a good scrim night or a mediocre scrim night and one or two pugs and ultimely your last point is the most important part in my opinion scrims are the most productive followed by pickups so you want most of your time to be spent there
Hellbentwhere arctic joe at
NEWBOTS