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SteamID64 | 76561198019322078 |
SteamID3 | [U:1:59056350] |
SteamID32 | STEAM_0:0:29528175 |
Country | United States |
Signed Up | July 29, 2012 |
Last Posted | March 27, 2025 at 10:15 PM |
Posts | 1967 (0.4 per day) |
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is there someway to look at the results after filling it out
bearodactylFORD GAMING and HNJ or RITO!!
ford = dingo
hnj = kyle & jeff & ckj honestly
shoutout charm quark, thanks for all of your support you are awesome
shoutout to alex steiner kvothe_of_adem whoever "me" was styles jemond virgil and everyone else who donated when i was streaming
shoutout to zilly for doing his best to make it out to lan for us
shoutout to all of hnj for not immediately murdering me for taking skeez away and being really cool
shoutout to my dad for picking me up/dropping me off at the airport
shoutout to ian for all the stuff you did for this lan, pretty epic
shoutout to lolguy for chilling with us
shoutout to jeff you're perfect
shoutout to b4nny for getting us a lan that finally wasn't a dinky byoc
shoutout to reno (and the localhost staff) for helping me when my computer went thermonuclear and for running the tournament
shoutout to tcmano and dolphin,all the casters and production and everyone who made the tournament and the stream happen (I'm sorry I don't know all of your names)
shoutout to moof and hidi for the photos, can't wait to see them all
shoutout to cookiejake, zilly and kaidus for throwing together some pretty entertaining streams
most of all
shoutout to the g6 gang, caps rekuso soapy logan howard skeez nyxi
cu@next
zandahttps://clips.twitch.tv/ThirstyVictoriousJalapenoHassanChop-Y0d-N5b8Asj7EPur
url has HassanChop in it
i done
WalrexDon't really get the point of the map pick statistics. Got me curious so I checked the (regular and playoff) games: witness picked 4 of the bagel games, g6 picked another 4, and froyo picked it once against estrogen (notorious for picking whatever map against bottom invite teams). So basically wg picked bagel a bunch because they established last season they were the best bagel team and could get free wins on it, and I would assume g6 did the same because they were also trying to become a good bagel team. Which makes sense, because people typically prioritize maps they can win on over maps they find fun. Of course it could be both, but it doesn't change the fact that these stats only reflect the opinions of 2/10 invite teams lmao.
I still think bagel sets a new precedent for what a good koth map looks like in tf2 and I hope it encourages more new maps, but those stats are just wacky.
it's just more data
looking at firstban% can be just as valuable as looking at # of games played on those maps (indicates that one team was able to have a significant advantage on one of those maps)
to clarify a few more stat points
mal and froyo always banned clearcut (vs all), and wg banned clearcut vs us because no one wanted to play that map vs us (last time we had the option of playing it was like week 3 or something)
g6 was the only team to ban snake first phase (vs wg and froyo)
froyo was the only team that picked metal (it was banned by wg in wg v mal)
wg was the only team to first phase ban metal (vs mal and froyo)
granary and snake were the only map3/4 (even in gf granary was map3 and snake was map4)
both times gully was picked was vs wg
reckoner was the only map essentially untouched, largely because none of the teams practiced it enough to actually have it force a ban or be a pick (for us it was literally not worth because everyone was going to ban clearcut and we were gonna pick other maps that we thought were more worth the practice anyway)
imo give reckoner 1 more season at least, give triple koth, remove metal (maybe add it back after next if people still don't care for reckoner), and possibly swap granary for badlands (1s cap)
more stuff from invite playoff
https://i.imgur.com/zLdRVsv.jpg
https://i.imgur.com/Vu4uHwr.jpg
probably not the prettiest or best way to display the data but whatever it's there
Starkiei did some rough testing about the size of the hitbox and the numbers i got was the iron bomber gives you a 3-4% wider hitbox in terms of angle from around medium range. honestly i think the real reason you hit more with the iron bomber is that its much harder to see the projectiles so theyre a lot harder to dodge
also lowkey the straighter arc thing as well
it's a lot of really small bonus that end up making it like 10-15% better overall not just when it comes to hitting things
WandumPlease ETF2L Just Let Me Play Badlands Im Fucking Begging You
Please RGL Just Let Me Play Badlands Im Fucking Begging You
clckwrkcookiejakehttps://clips.twitch.tv/WiseColorfulSharkRaccAttack-gJ6ar25PsWSHB3Kt
lol was this clip ever explained or talked about at all...? I need to know the lore behind this very obvious aimlock onto the soldier because I can't see this being anything else. it's even more obvious if you .25 it... is this another one of those "this guy probably cheated but it's tf2 so who cares" type vibes?
IT GOES TO THE DEMO LMFAO
bearodactylyea idk who tf thought adding the mission room or whatever its called back was a good idea, literally just get stuck in spawn if u lose a mid convincingly it's horrible
or lose a mid push
if you lose anyone in yard that's not 1 scout and then properly delay on 2nd it's basically just round
don't even really get the free force from sniper on last because you can't even have a sniper