brody
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SteamID64 76561198036391020
SteamID3 [U:1:76125292]
SteamID32 STEAM_0:0:38062646
Country Virgin Islands, U.S.
Signed Up January 8, 2014
Last Posted May 20, 2024 at 6:08 PM
Posts 3731 (1 per day)
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144hz
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Mouse you like the beach boys or what?
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Monitor someones gotta be the one to die
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#21 whats ur fav underrated TF2 map in TF2 General Discussion

dustbowl owns in pubs and so does 2fort most of the time. the best ever official pub map by far is rd_asteroid

posted 1 month ago
#23 Just got scammed out of 200 dollars worth of keys in TF2 General Discussion

if someone gave me $200 i would go shopping at the store

posted 1 month ago
#178 OMG 4 in TF2 General Discussion

guys who brag about placing in am/im are maybe the dumbest people in the whole scene in its current state

posted 1 month ago
#52 ban the lochnload next szn in TF2 General Discussion

imagine the variety and fun we could have in maps if sniper being strong and unfun wasnt blamed on map designers

posted 1 month ago
#187 RGL S14 Div-1/Advanced/Main Happenings/Discussion in TF2 General Discussion

these 2 both gotta take a writing class asap

posted 1 month ago
#10 Just got scammed out of 200 dollars worth of keys in TF2 General Discussion

haha yea you should talk to my friend about it steramcommunity,com/mr slin lol

posted 1 month ago
#41 ban the lochnload next szn in TF2 General Discussion
Duel_Clipa bit of a derailment of the thread but why do people see an issue with the mg?

it breaks the ammo management decision making that forms the total foundation of skill at the class, and it adds a powerful play that is almost completely impossible for the opponent to interact with

the loch having pipes that are too fast and hard to see (not enough talk about how its lack of pipe tumble makes visibility awful) for most classes to realistically dodge at any reasonable distance also makes it mostly uninteractable despite doing 100 damage

both weapons also instantly make medic tangibly less fun which should be a pretty big concern in weapon balance. xbow is overpowered and probably breaks the game a bit but it makes medic 2x as fun so its worth it for the state of the game no matter what

posted 1 month ago
#40 RGL: Reiterating AC Policies in TF2 General Discussion
SetsulAre you really sure that the TF2 community goes straight to making hackusation videos without reporting the suspected cheaters even once?
Are you REALLY sure?

wonder dm'd arcadia to send him the videos and complain and when arcadia told him to submit a report he got mad and posted about it on here instead

posted 1 month ago
#5 Just got scammed out of 200 dollars worth of keys in TF2 General Discussion

rip to your keys but if it were me it wouldn’t have gone down like that

posted 1 month ago
#147 RGL S14 Div-1/Advanced/Main Happenings/Discussion in TF2 General Discussion

can i be honest as well why are u denying liamm in main

posted 1 month ago
#145 RGL S14 Div-1/Advanced/Main Happenings/Discussion in TF2 General Discussion

the minecraft flowers are kinda manly tho

posted 1 month ago
#21 RGL: Reiterating AC Policies in TF2 General Discussion

i didn’t say tempus was easier I said it was different, meaning saying “well I can moderate my service sufficiently” isn’t really meaningful

again i agree with everyone that there is an organizational issue (failing to recruit sufficient qualified staff), but notably no one in these threads ever has any ideas for how to solve that problem, (other than Jw offering them $50/mo lol)

posted 1 month ago
#14 RGL: Reiterating AC Policies in TF2 General Discussion
JwbrodyWhat do you think the solution is? Do you even think there's a problem to be solved here?

obviously there’s always room for improvement, and it’s a problem that big cases can take long enough to handle that it causes a major problem

my assumption is that an invasive anti cheat isn’t feasible for both technical and non technical reason, which means the only realistic solutions are finding more staff and being more loose with ban criteria. none of the people writing paragraphs on here are going to help with the former, and i think the latter is something people arent really considering the full implications of

mostly the solutions posited in these threads tend to just be “simply immediately ban the people i believe are cheating”, so mostly i just try not to talk about shit like i know everything. would u rather just have a monthly community poll to vote on who we think should get banned?

posted 1 month ago
#11 RGL: Reiterating AC Policies in TF2 General Discussion

maybe i don’t know what im talking about but i think its a bit disingenuous to compare a free jumping service to a paid competitive tf2 service and act like they’re the same thing.

WaldoIf someone cheats, I ban them from the servers

like yea lol just ban them 4Head. maybe it’s easier to conclusively decide whether someone’s cheating at jumping than at playing scout. maybe its easier to detect outliers by data in a speedrunning mode than in a pvp mode.

WaldoWorst case, you unban them later

im sure everyone would be chill and not complain much if rgl ever did this. tempus has had plenty of cheating and administrative drama too, but people arent on here writing 500 paragraphs every time it happens

pajaroAlso side note your anti cheat team according to the staff list has 1 main admin and 2 "Trial" AC admins. Why can't you admit you just don't have enough people to have a competent AC team.

im pretty sure every single time RGL addresses AC problems they mention how their AC team is overworked, and their applications are always open. im not sure why u think it would help if they called their existing team incompetent. either way im sure they’re reviewing you and Jw’s applications right now and once you guys get to work everything will be fixed

posted 1 month ago
#7 fajne loudaunty in TF2 General Discussion

i have no choice but to believe buud

posted 1 month ago
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