brody
Account Details
SteamID64 76561198036391020
SteamID3 [U:1:76125292]
SteamID32 STEAM_0:0:38062646
Country Virgin Islands, U.S.
Signed Up January 8, 2014
Last Posted April 18, 2025 at 12:14 AM
Posts 3880 (0.9 per day)
Game Settings
In-game Sensitivity 5.1in/360
Windows Sensitivity
Raw Input 1
DPI
800
Resolution
2560x1440
Refresh Rate
144hz
Hardware Peripherals
Mouse you like the beach boys or what?
Keyboard  
Mousepad  
Headphones  
Monitor someones gotta be the one to die
1 ⋅⋅ 35 36 37 38 39 40 41 ⋅⋅ 255
#26 4 suggestions for RGL in TF2 General Discussion

purely spitballing here but what about one bo3 pick ban match per week

pros:
- no tuesday match means u still have serious time to prep for the maps ur gonna play (which is imo a big problem with pickban matches)
- one match a week allows for more flexible team schedules, which allows more ppl to play
- bo3 matches result in more definitive results
- 8 matches a season also prevents the later weeks' matches having vast skill gaps, or potentially having rematches
- matches would feel like a bigger deal. right now the difference between a scrim and a non-playoffs match isnt really meaningfully big imo

cons:
- bo3 matches are long. maybe they could start at 10est to allow for a short pregame warmup scrim? matches could also just be bo2, with both map results counted separately (ESL Pro League used to do this in csgo)
- picking and banning every week is time consuming and as i said in #3, requires communication. picks should be required to be finished at least a week prior to match or something
- less regular season matches overall could lead to unfair seeding due to strength of schedule differences

posted about 2 years ago
#21 ghadilli LFT in Recruitment (looking for team)

great vibes great drive. instantly one of my fav ever teammates and maybe the most productive clip factory ive met

:beers:

posted about 2 years ago
#26 third place b4nny in TF2 General Discussion

all of 4G's domestic losses since mix^ died:
- ESEA s20: knocked out in third because of ash leaving
- DHCC '21: lost final to ash's team
- RGL s6: lost final to ash's team
- DHCC '22: lost final to ash's team
- RGL s10: knocked out in third by ash's team

posted about 2 years ago
#4 LFT LieutenantLemons / live in Recruitment (looking for team)

ironically good at scout

posted about 2 years ago
#8 if you could change the game mode 6s is played on in TF2 General Discussion

domination or TC

posted about 2 years ago
#18 4 suggestions for RGL in TF2 General Discussion

they should have to call it Traditional Highlander

posted about 2 years ago
#15 4 suggestions for RGL in TF2 General Discussion

honestly the bungalow/bulk w8b rematch this szn was really dope so just having the last week of the season be h2h matches/rematches between bubble teams would probably be pretty cool both for content and fair play

posted about 2 years ago
#6 sniper class limit 0 in TF2 General Discussion

u should be able to have as many spies as u want

posted about 2 years ago
#1 brody lft in Recruitment (looking for team)

soldier player, main
pocket > roamer
discord is brody#3000

old lft
rgl
esea

posted about 2 years ago
#3 4 suggestions for RGL in TF2 General Discussion

pick ban below adv sucks cos no one would ever learn clearcut or bagel or metal
the goal of lower divs should be to learn and improve, and forcing map rotation does that
also teamleader communication is unbelievably bad on average in lower divs so it adds a ton of hassle

if there were pick ban it would only make sense if there was like a 5 map pool

posted about 2 years ago
#55 taiga lft in Recruitment (looking for team)

really extremely nice to play with, agreeable guy good pal and an easy scout to fit into any team structure
improved his combo comms a LOT this past season which will still carry positively to his flank play

posted about 2 years ago
#17 negasora LFT adv scout in Recruitment (looking for team)

so good

posted about 2 years ago
#437 RGL S10 Main Discussion Thread in TF2 General Discussion
1jayyhttps://clips.twitch.tv/MotionlessVenomousHyenaImGlitch-jzrqB_la0DXi7XZ0

https://www.youtube.com/watch?v=BfZ5__1lfXo

posted about 2 years ago
#430 RGL S10 Main Discussion Thread in TF2 General Discussion

i would also prefer that h2h be valued over effectively meaningless things like how many rounds u lost in a game u won

the only positive about weighting wr% highly is it makes the last 2 weeks or so of matches not a complete waste of time for the top and bottom teams. the top is fighting to keep their rw% high and the bottom is fighting to spoil teams by stealing rounds off top teams

this is also a stupid way to play and very annoying, but its better than meaningless matches 99% of the time

posted about 2 years ago
#420 RGL S10 Main Discussion Thread in TF2 General Discussion

this also happened s8, where a 9-7 team (i think longerestboys) beat every other bubble team but was the one team not to make it, just because they had a lot of close matches

posted about 2 years ago
1 ⋅⋅ 35 36 37 38 39 40 41 ⋅⋅ 255