Account Details | |
---|---|
SteamID64 | 76561197999215868 |
SteamID3 | [U:1:38950140] |
SteamID32 | STEAM_0:0:19475070 |
Country | United States |
Signed Up | July 27, 2012 |
Last Posted | October 26, 2024 at 2:34 PM |
Posts | 2170 (0.5 per day) |
Game Settings | |
---|---|
In-game Sensitivity | 12 inches/360 |
Windows Sensitivity | |
Raw Input | 1 |
DPI |
900 |
Resolution |
1080p |
Refresh Rate |
420hz (120) |
Hardware Peripherals | |
---|---|
Mouse | vaxee something |
Keyboard | durgod |
Mousepad | steelseries something |
Headphones | AKG EXPENSIVE ONES |
Monitor | benq 144hz |
been playing with bane in pugs and he is a beast
would recommend for adv/top main
It's really important to have a balanced pelvic floor
Spe0Make it so that you can enter forward spawn from the outside(without someone opening it after dying) and everything is fixed
the only issue is medics running into spawn when they get bombed
normalize walking back to spawn to go sniper/spy
^ignore those retards also lmao @ thisaintitchiefposting on Tftv for easy +frags hahahaha just get 4 stars LOL
facts is a good player but Im not sure if he is invite ready just yet. I think another season in advanced would help him stabilize as a player. He could easily place top 3 on any class which would give him the confidence he would need to do well in invite. He beat me in MGE and id say im pretty well known for my DM so you shouldnt doubt his skills.
carterpaging capnfapn
i started respecting asian women and now im out of material. thanks though.
picked hayley up to help finish out the season. she plays a MEAN flank scout and has solid DM and gamesense. She's definitely playoffs main ready and would do well in advanced. I guess she can kinda emo out sometimes but that wont be a problem if your team isnt dysfunctional.
played with alfredo for a bit a few seasons ago and he was an epic gamer
bearodactylimagine having an actual democracy haha just US things maybe in 2024 RGL will let us decide what maps to play and we can get blands/granary back instead of villaids/coldcut
I miss badlands so much. Its still the best map at feeling like a battlefield and not an ~abstract architecture laser tag arena~. Something about the lighting paired with its desolate desert setting gives it a gritty, dramatic vibe that other maps don't capture and It hits the perfect balance between realism and abstraction/"gameplay oriented map geometry". I love the way process plays but the environment feels just a little too artificial and... processed haaaa. The other maps we play nowadays do a better job aesthetically than process but even those dont quite have the same bad ass feel badlands does.
Shoutouts to my team for sticking with it even tho it'd been a tough season for all sorts of reasons