trippaswitching to ETF2L would reduce the playerbase by like 50% probably and kill the game in NA but it would be a better league than ESEA, people just dont care enough to bother to change
How does removing the league fees and the buggy client reduce playerbase by like 50% how do u know this will happen. In fact i think it will be the other way around since people who have resisted playing due to the league fees can now play. sandbagging wont be as big of a problem anymore since people dont have as big of a reason to do it.
The only big reason i understand would be the prizepool for the invite division.
Now my daydream:
If supposedly the Natf2l were to happen, to convince the invite players to change leagues and not quit the game we would need a decent amount of prize pool and we would need a pretty generous sponsorship to support this game.
Why cant VALVE sponsor the league?
I know this is really dumb and will never happen but its just a thought i had. Considering the fact that tf2 team wants to help competitive tf2 but dont have the resources and the manpower to fix the game for themselves they could just fund this league. I mean it is just as beneficial for them as it is for us since the game wont die as quick and mabye it will even keep it alive until they can fix their game to point where they can host lans. It will also get a lot more recognition by the casual community.
All they will need to do is add a case with content created by the competitive scene into the game where %50 of the money goes into fundraising for the league.
http://i.imgur.com/M1hGpHV.jpg?1