dellort
Account Details
SteamID64 76561198007852394
SteamID3 [U:1:47586666]
SteamID32 STEAM_0:0:23793333
Country Canada
Signed Up September 6, 2012
Last Posted May 2, 2023 at 4:32 PM
Posts 242 (0.1 per day)
Game Settings
In-game Sensitivity 0.4
Windows Sensitivity default
Raw Input 1
DPI
1800
Resolution
1920 x 1080
Refresh Rate
60 Hz
Hardware Peripherals
Mouse  
Keyboard  
Mousepad  
Headphones  
Monitor  
1 ⋅⋅ 10 11 12 13 14 15 16 17
#46 i'm dl ask me anything in TF2 General Discussion
viledlKhakioh also

what's the meaning behind your ingame handle

it's my intials. For the few that know my name please don't post it I don't want angry nerds creeping me.

i thought it was dick largest

How do you know that's not his full name

posted about 11 years ago
#45 POLL: how long have you been in comp TF2 in TF2 General Discussion

Cevo Season 2

posted about 11 years ago
#37 Team sponsorship with jerseys in game in TF2 General Discussion
DrPloxoSkins aren't exactly easy to make. And if they're not made well, they look like crap. The people that make them well would probably want SOME sort of compensation. Sure, the community is great, but it's still a lot of time to do 8 7 teams for the invite level. Admittedly, it'd only be sponsored teams in this discussion, but at that point, what difference would it make? You have Vector and AG in invite that would have skins, which leaves six teams vanilla. Leaving the majority of casts without skins and therefore, advertising.
I'd love skins on teams, representing them in unique and vibrant ways. But at this point you might as well have everybody wear the same hat.

They're really not as hard to make as you think.

posted about 11 years ago
#50 over edits in Off Topic

http://www.youtube.com/watch?v=e1J5iN0pOOk

This was just uploaded.

posted about 11 years ago
#12 Licious: A Team Frag Video in TF2 General Discussion
JayKaeyelOnly complaint I have is that explosions are showing through walls.For whatever reason, the PLDX particles do this now. I don't remember them doing this before.

They've done it for a long time actually, it's best to avoid using them with the exception of a few (high quality blood is one that works fine I think).

posted about 11 years ago
#15 over edits in Off Topic
dingohi, i've liked watching edits and specifically what people would call "over-edits" for a really long time now. if anyone has some of their favorites please contribute
http://www.youtube.com/watch?v=83tGYzK5mwc
i like most of these but specifically 3:01

I didn't watch the whole thing, but I wouldn't consider the clip at 3:01 (or the one following) to be overedits. In my opinion an overedit is when a video has so much editing that the emphasis is no longer on the frags, but instead on (usually bad) effects, transition, etc., that were thrown into it. I think some clips such as the one you posted were made with the intention of being artistic and the frags are just used as a way to express this.

posted about 11 years ago
#226 Frag Clips Thread in Videos

http://www.youtube.com/watch?v=64rMP-7JkVo

For those who aren't familiar this channel started up a couple months ago, it posts both a run and jump once a week based off community submissions.

posted about 11 years ago
#13 Tyler Rocket Shooting map in Map Discussion
redbanSince you know what you're doing in the map department, can you tell me if this would be possible? It's a map I invisioned and been wanting to play for a while.

It's MGE style 1v1, maybe a little bit bigger, and the floor acts like a trampoline, so you bounce back up every time you hit it. To be used for 1v1 airshot practice. Is it possible, doc?

There are a few jump maps with bounce pads similar to what you described so I'm positive it can be done, I wouldn't know how though.

posted about 11 years ago
#21 Post a link to your youtube channel in Off Topic

http://www.youtube.com/user/J0rD4n9001

I upload jump/surf videos once every 8394839 years or so.

posted about 11 years ago
#17 Best Airshots in the Game in TF2 General Discussion

www.youtube.com/watch?v=llEyOoYothc&t=6m20s

posted about 11 years ago
#86 community assistance required in TF2 General Discussion

You can't spell "carried" without arc

posted about 11 years ago
#13 Using +left/+right to aim in TF2 General Discussion
wareyaif your sens is too slow to turn around easily then use mouse accel or get a higher sens
simple tnough

That wasn't the point of this thread, I'm more than comfortable with my sensitivity, just wanted to see if any others found these commands useful.

posted about 11 years ago
#8 Using +left/+right to aim in TF2 General Discussion
synchroIt's definitely not frowned upon in the sense that it's "illegal", but I highly doubt you're getting the performance you think you are - the very reason aiming on a PC is much better than aiming on a console is because of the variable turning speed. My question is, how do you fare against scouts, who move faster than a soldier on the ground? What about rocket jumpers?

I can see this method working in CS where everyone is the same height and moves at roughly the same speed, but TF2 is at least three times as fast - do you really DM well with it?

I definitely don't mean strictly aiming with commands, but as far as horizontal tracking for pistols, smg, etc. it can definitely help. I've also begun using them for rocket jumps to avoid throwing my mouse all over the place.

posted about 11 years ago
#4 Using +left/+right to aim in TF2 General Discussion
GeknaiirWhy would a league stop you from moving left and right to aim? It's perfectly viable and I don't find it annoying at all.

Uhh +left and +right are commands which auto-turn your crosshair at a certain yaw speed, I don't mean +moveleft and +moveright.

posted about 11 years ago
#65 community assistance required in TF2 General Discussion

If you want a more professional name, Arctic Gaming sounds like a sponsor or something.

posted about 11 years ago
1 ⋅⋅ 10 11 12 13 14 15 16 17