So all I did was edit the if_ entries and it broke everything. Changing the if_entries doesn't solve the problem. Thanks for the help though. Any other ideas how to fix the black background?
Before:
"Background"
{
"ControlName" "ImagePanel"
"fieldName" "Background"
"xpos" "0"
"ypos" "0"
"zpos" "0"
"wide" "0" //f0
"tall" "0" //480
"visible" "0"
"enabled" "0"
"image" ""
"scaleImage" "1"
if_halloween_0
{
"image" "../console/title_team_halloween2011"
}
if_halloween_1
{
"image" "../console/title_team_halloween2012"
}
if_fullmoon
{
"image" "../console/title_fullmoon"
}
if_christmas
{
"image" "../console/background_xmas2011"
}
}
After:
"Background"
{
"ControlName" "ImagePanel"
"fieldName" "Background"
"xpos" "0"
"ypos" "0"
"zpos" "0"
"wide" "0" //f0
"tall" "0" //480
"visible" "0"
"enabled" "0"
"image" ""
"scaleImage" "1"
if_halloween_0
{
"image" "../console/background_upward"
}
if_halloween_1
{
"image" "../console/background_upward"
}
if_fullmoon
{
"image" "../console/background_upward"
}
if_christmas
{
"image" "../console/background_upward"
}
if_eotl_launch
{
"image" "../console/background_upward"
}
if_community_update
{
"image" "../console/background_upward"
}
}
EDIT: So I found out adding "if_eotl_launch" and "if_community_update" breaks my hud (probably because I haven't given it a proper update in that long), but ever after removing those I'm back at square one (unbroken hud, but black background).