donttouchmyfrog
Account Details
SteamID64 76561197987190969
SteamID3 [U:1:26925241]
SteamID32 STEAM_0:1:13462620
Country Sweden
Signed Up February 19, 2013
Last Posted August 16, 2014 at 9:17 AM
Posts 61 (0 per day)
Game Settings
In-game Sensitivity 1.7 (accel)
Windows Sensitivity 6/11
Raw Input 1
DPI
900
Resolution
1680:1050
Refresh Rate
120
Hardware Peripherals
Mouse  
Keyboard  
Mousepad  
Headphones  
Monitor  
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#1 [HUD] froghud v 1.0 released! in Customization

Heyo people,

New download link for froghud (updated):
https://dl.dropboxusercontent.com/u/51281462/froghud_updated.rar

And here are some screenshots:

http://i.imgur.com/zBAIjL0.jpg

http://i.imgur.com/7n4r3Hr.jpg

http://i.imgur.com/a2cWmaI.jpg


Enjoy!

posted about 11 years ago
#25 froghud v1.0 ---> interested? in TF2 General Discussion

I haven't been working on it lately, haven't had time, but I might release a beta version if people are interested. There are a few things that has to be fixed, for instance the MvM HUD and the vaccinator, but I can still release the current version as it is definately playable!

posted about 11 years ago
#23 froghud v1.0 ---> interested? in TF2 General Discussion

The class icon is to me just something I find cool, however it is really simple to remove so no worries regarding that. Might just remove it when releasing.

posted about 11 years ago
#20 froghud v1.0 ---> interested? in TF2 General Discussion

Pink damage numbers = dabes
But you're right, it's personal preference and it's really easy to change. Might just release it with like standard green or yellow text.

posted about 11 years ago
#7 TF2 keeps remembering active weapon between lives in Q/A Help

haha :D

posted about 11 years ago
#3 TF2 keeps remembering active weapon between lives in Q/A Help

Try to find the console command (should be tf_ something, maybe tf_weapon_remember_active or something like that, type in console and you'll find it) and then paste it in your autoexec.cfg. If you don't already have one, create a notepad file called "autoexec" without the "", then paste the command there. The autoexec file automaticly executes the commands inside everytime tf2 starts.

posted about 11 years ago
#18 froghud v1.0 ---> interested? in TF2 General Discussion

Oh I think I understand what you meant kirby, that the bar itself is too far to the left and not the digits etc, but thanks for pointing it out, I'll have a closer look.

posted about 11 years ago
#17 froghud v1.0 ---> interested? in TF2 General Discussion
kirbyI might be seeing things, but the ubercharge bar looks a bit too far to the left. The kill feed looks like it might be too low also, unless something's going on that I can't notice. Otherwise this looks really simplistic and nice. Good job!

I'm quite sure that the ubercharge is pretty centered, if you take into account both the ubercharge digit and the percentage sign, but I'll have a closer look. Also thanks for pointing out the thing with the killfeed, in the original HUD it was put this low so that it did not overlap with for instance the KOTH timepanel, but since I've moved stuff around (ex the KOTH timepanel which was moved to the bottom of the screen) I can now move the killfeed a bit higher, so it takes up less space.

posted about 11 years ago
#15 froghud v1.0 ---> interested? in TF2 General Discussion

Added some new screenshots showing the KOTH HUD, Damage numbers, CTF HUD and the Payload Race HUD. Thanks for the kind words, it seems I will release it since there is some interest atleast, so a release will be pushed when everything is done!

posted about 11 years ago
#7 froghud v1.0 ---> interested? in TF2 General Discussion

I have a friend who's testing it right now, so might upload this soon! Keep your eyes open for a release.

posted about 11 years ago
#4 froghud v1.0 ---> interested? in TF2 General Discussion

Forgot to add it :P should be working now though.

posted about 11 years ago
#1 froghud v1.0 ---> interested? in TF2 General Discussion

Heyo people,

So some time ago, I used to use the Garm3n 4mp HUD, and while I did love the cool font and all, I decided to start editing it to my liking. So after months of work I feel really satisfied with the result. Then I thought of making it public, but before I do so I'd like to see if there is any interest in me releasing it.

Here are some screenshots of froghud v1.0:
http://imgur.com//a/GGoJb#0

This HUD is NOT made from scratch, it is simply a heavily edited Garm3n 4mp HUD so all credits go to Garm3n as well as Omp (from which I took the scoreboard, spectator hud and a few other things).

I don't essentially plan on adding new requested features as it is simply a HUD made for myself, but if people are interested enough I might make it public. Ofcourese I'll update it if anything becomes broken since I use it myself.

Leave a comment with thoughts and if you're interested or not.

posted about 11 years ago
#13 This is why you don't use the blutsauger... in TF2 General Discussion

...

posted about 11 years ago
#11 This is why you don't use the blutsauger... in TF2 General Discussion
dMenacehit for 150

problem solved

???

It's not necessarily the 149 damage shot that is interesting, but rather the health regen the medic had. Hence showing the positive side of not using the blutsauger.

posted about 11 years ago
#3 This is why you don't use the blutsauger... in TF2 General Discussion

Almost did :D

posted about 11 years ago
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