Draft will be tomorrow @20:30 CET.
Account Details | |
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SteamID64 | 76561198078264231 |
SteamID3 | [U:1:117998503] |
SteamID32 | STEAM_0:1:58999251 |
Country | Sweden |
Signed Up | January 2, 2016 |
Last Posted | August 25, 2025 at 3:08 PM |
Posts | 150 (0 per day) |
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In-game Sensitivity | 0.98961 |
Windows Sensitivity | 6/11 |
Raw Input | 1 |
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600 |
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DoughyWould be cool to see the draft on stream, and also who is planned for each class. Also is good for the players since you know if people have shown up or not and if you need subs to come in.
I assume draft is happening directly before first matches anyway.
The draft will be on either Friday or Saturday before the games. We are waiting for the last captain to confirm and then we should be all set.
I can stream the draft, ill notify in advance.
Players are (might slightly change):
DropKnockAnyone streaming it? both maps are pretty cool
Dummtm is cooking something up I believe.
yllen and I will be hosting a draft cup with prem/div 1 players partaking to playtest Subbase and Entropy, both of which are in alpha.
The cup will be held on Saturday and Sunday, starting at 19:00 CET. Format and schedule can be found here.
Prizes are
1st - 12 keys
2nd - 6 keys
Expect an update later this week with the drafted teams.
Grass was rather empty which was a simple fix and substantial enough of an issue to deserve a quick change.
Second
- Some geometry added to grass
- Small pack moved off the spire onto the low ground under the bridge
- Ramp on the flank made steeper to make some jumps possible
- Outpost made for a roamer in river/diag/aleppo
- Collapsed ceiling
Last
- Window to lobby removed
Mid
- More spacious low-ground
- Nipple less accessible for scouts
- Larger capzone
Second
- Added valley-esque area between the balcony and point for more verticality
- Completely changed the spire
- Larger capzone
- Changed the balcony to lobby
- Monorail/aqueduct removed
- Ammo packs
General
- More optimization
I would like to change my name to all lowercase, from "EquaL" to "equal"
thank you :)
cp_entropy
Latest version: b5b
Screenshots:
https://i.imgur.com/6zpKXMM.jpg
https://i.imgur.com/JhJDYbF.jpg
https://i.imgur.com/NqmU7cx.jpg
https://i.imgur.com/xdGhKfM.jpg
https://i.imgur.com/qYCCNsQ.jpg
https://i.imgur.com/HhyGaHq.jpg
https://i.imgur.com/PRsmu4M.jpg
https://i.imgur.com/Uli8RZj.jpg
https://i.imgur.com/Wx7Q1cS.jpg
https://i.imgur.com/Xv90BKa.jpg
AlbumEntropy is a 6s map inspired by mainly badlands and gullywash but with ideas taken from almost every 6s map imaginable. The map is an abandoned city slowly withering. Entropy is also on the workshop now.
Rollouts and common callouts.
Thanks to Bulletcrop asset makers for the coloured pipes and sewer.
Beta versions: b1, b2, b3 , b3b, b4, b5
Alpha versions: a13, a14, a15, a16, a17, a18b, a19a, a20
FEEDBACK: Google form
https://www.youtube.com/watch?v=L-Xty9cDDxc
not frags but close enough.