IT'S SATURDAY YESSSSSS
Account Details | |
---|---|
SteamID64 | 76561198025672157 |
SteamID3 | [U:1:65406429] |
SteamID32 | STEAM_0:1:32703214 |
Country | United States |
Signed Up | November 26, 2012 |
Last Posted | April 21, 2016 at 8:56 AM |
Posts | 479 (0.1 per day) |
Game Settings | |
---|---|
In-game Sensitivity | 3 |
Windows Sensitivity | default |
Raw Input | 1 |
DPI |
1600 |
Resolution |
1920x1080 |
Refresh Rate |
144Hz |
Hardware Peripherals | |
---|---|
Mouse | Zowie FK1 |
Keyboard | KBT Pure Pro, TEX case, DSA Granite |
Mousepad | In Win Rocker Mat |
Headphones | AKG K240s |
Monitor | BenQ XL2420Z |
it's all there, he's giving the formulas that are used to calculate the acceleration for the different values of m_customaccel using some variables:
wareyam_customaccel : 0 : , "a", "cl" : Custom mouse acceleration:
0: custom accelaration disabled
1: mouse_acceleration = min(m_customaccel_max, pow(raw_mouse_delta, m_customaccel_exponent) * m_customaccel_scale + sensitivity)
2: Same as 1, with but x and y sensitivity are scaled by m_pitch and m_yaw respectively.
3: mouse_acceleration = pow(raw_mouse_delta, m_customaccel_exponent - 1) * sensitivity
[3 is the only setting that works properly with tf2's sniper scope]
and here he's just describing some of the variables that are used. some of the other ones in the formulas above are taken from mouse input (raw_mouse_delta):
wareyam_customaccel_exponent : 1 : , "a", "cl" : Mouse move is raised to this power before being scaled by scale factor.
m_customaccel_max : 0 : , "a", "cl" : Max mouse move scale factor, 0 for no limit
m_customaccel_scale : 0 : , "a", "cl" : Custom mouse acceleration value.
duwatna tho
i love you comp tf2 community, never change
Goat_/Resource/ui/HudDamageAccount.res open that up and change the font of damageaccountvalueshadow to FuturaHeavy20. Sorry I didnt double check it before release.
works now, thanks
also this sourcescheme stuff looks awesome 8)
both Lionx
the shadow for my damage numbers is all funky:
http://i.imgur.com/QTB4FQj.jpg
Sweet, thanks for the clarification
from the FAQ:
Q. Is alcohol allowed at the event?
A. Yes. Alcohol is not allowed at the event.
???
:/
with my eyes closed
sweet :D
is there any way to get avatars on 12v12 scoreboard?
also if you're editing the ini manually just specify defaultchannel with the channelid