open resource/ui/hudplayerhealth.res
and scripts/hudanimations_tf.txt
use hudplayerhealth.res file as a point of reference for animations defined in hudanimations_tf
go to the health bonus pulse section. youre gonna have to add in a line because i dont have it animated at all...
Animate PlayerStatusHealthValue FgColor "COOLBLUGREEN" Accel 0.0 0.0
then youre gonna have to change the health that is animated. i guess you just want it black so..
Animate PlayerStatusHealthValueColor FgColor "BLACKY" Accel 0.0 0.0
then hide shadow that animates when hp is buffed/low by changing alpha from 255 to 0 (alpha is transparency)
Animate PlayerStatusHealthValueColorShadow alpha 0 linear 0.0 0.00
then do the same for low health pulse section
also dont forget to edit the stop animations part at the bottom of the sections. these are incomplete instructions that just cover the gist of it. im confident you can figure out the rest :}
p.s. use hud_reloadscheme when you make changes so you dont have to restart your game