PankeymanProcess is a great map, but fuck playing that in HL. All the 5cp maps become tedious when you factor in those extra classes. Sunshine somehow works since it's very tightly packed.
Massive fun on 6s, and I actually would really enjoy giving this new hotness a spin in a 6s game. I really like the last because it reminds me of Gully.
The problem is that the platforms on the side are much higher than Gully, and there is a lot more open space on the floor of the last as well. Don't get me wrong, I think the map plays very well for pubs and HL, which is what Crash intended it to be for, but it just seems too large for 6's. Still worth testing this newest version though.