People that refuse to change off of sniper, pyro, or spy probably wouldn't be any fun to MGE against even if they were playing on default sixes classes. That being said, I do think it's kinda silly that they allow those classes.
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SteamID32 | STEAM_0:0:53210967 |
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Last Posted | December 27, 2021 at 1:43 PM |
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The first two quotes in the just greatness interview are the exact same.
"This cat is more interesting than anything that happened during the entire match" Franklin West
Okay the formatting for class match ups is really cool. If the choice has to be made between match previews and rankings, I like this format better overall.
DanceNumberI really like how the top 8 rankings act like small and soft don't exist. Makes them ~mysterious~
London has to tread so carefully in the match of the week's when S&S are involved.
Yep that's it. Looking back, I can't quite tell whether the sticky actually affects the soldier or it's just the threat of the sticky that causes him to strafe in the other direction, but it's still a pretty freakin insane play. Thanks for finding it.
I'm too lazy to find it, but there's a clip of him where he predicts his pipe based on how the air set of the sticky is going to affect the soldier before he's even det.
Since I'm not really that active in any communities, and I dont really trade, I pretty much block private profiles on site unless I recognize them from something.
Turin Counting Tens? Everyone does it subconsciously, trying to explain it in the way they do is insane.
This is the problem with common core for math at least. There are a lot of things that people that are good at math do without even really noticing it. Common core is attempting to teach these methods to everyone. That's not really a bad thing, and people who were taught a different method probably aren't going to understand why they are learning it like this. The ideas behind it are good, but they are trying to implement it at all levels at the same time, so if you are teaching a third grade subject using common core methods without them having learned the second grade material with common core methods, it's going to create problems. It's being rolled out way too quickly and there are a lot of problems with textbooks and curriculum because it's being rushed so much. That's what creates these poorly made worksheets.
While you could argue about whether the methods for math are good or not, I think the common core ideals for other subjects are actually quite smart. They are just trying to do everything way too fast with way too little education and training for everyone involved.
I like the band Arcade Fire, and my 13 year old self thought I was being really creative.
I think my biggest problem with the Top Ten Plays series is that it has a bit of an identity problem. On the one hand, a bunch of scout 5k's isn't really going to be that interesting to watch when there are more than enough frag vids out there for that kind of thing. On the other hand, rewarding "unique" plays over straight up skilled ones can sometimes seem to cheapen the video. The second ranked clip was a silly hiding place and a bad choice by the other team. It was unique, but especially without any context, it just didn't seem to deserve that ranking. I know it's based on clips available but it just sometimes seems like the balance between "silly" and "skilled" that these videos aim for isn't there.
Looks pretty good, but it also looks like just about every single custom payload map ever. I know this is just a first pass of texturing stuff, but it might be good to look at any ways of making it unique. It's up to you though. The similarity isn't necessarily a bad thing, and I'm sure that it'll get played as long as the gameplay's good.
The church tower itself could be kinda cool, but using the actual layout of mid would be terrible.
Hmm, I'm not sure I'm really a fan of having those corrugated metal plates in the center of the room. It looked better as a wall in my opinion. Other than that the last looks awesome!