frowny
Account Details
SteamID64 76561197997914824
SteamID3 [U:1:37649096]
SteamID32 STEAM_0:0:18824548
Country Scotland
Signed Up March 5, 2013
Last Posted October 27, 2016 at 8:18 PM
Posts 247 (0.1 per day)
Game Settings
In-game Sensitivity 2.5
Windows Sensitivity 6/10
Raw Input 1
DPI
450
Resolution
1024x768
Refresh Rate
75
Hardware Peripherals
Mouse Zowie FK1
Keyboard Noppoo Choc Mini 83 (Cherry MX Blue)
Mousepad QCK Heavy
Headphones ATH-M50X
Monitor  
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#2 Interp/Lerp (+other stuff) in Q/A Help

For hitscan:

interp 0.033
updaterate 66
cmdrate 66
smooth 0
smooth time doesn't matter
interp ratio 1
lag compensation 1

then go into your game, join a server and turn on net graph 4. keep bumping your rate up until you start getting choke/loss and then bring it down a little.

WALL OF TEXT FOR NERDS

The reasoning for the interp is this: the command sets the delay between the server and client. 0.033 interp sets the delay to 33ms. At 66 ticks (controlled by update/cmdrates) the server updates the client 66 times per second. 1/66=0.0151. This is the time between every packet of data. By setting the interp to 0.0151, the game would be 15.1ms behind the server (1 tick) so every time the server sends info, your computer instantly uses that info to move the characters on your screen. However, because you're only delayed by 1 tick, if you lose a packet of data then you can't do anything about it and your computer is forced to extrapolate player positions which isn't very accurate. Setting the delay to 0.033 means that you're always 2 ticks behind the server (0.0151 * 2) so if you lose a packet of data, the computer can use the previous one and interpolate between the two, however the obvious disadvantage is that you're further behind the server.

Since hitscan is hit detected locally and the hit confirmation is simply sent to the server, a higher interp is better as the most important thing is the smoothness of enemy models so you can track them. However, rockets and other projectiles are not hit detected locally and use the server hitbox. This means that you need to be as up to date as possible to the happenings on the server and a lower interp provides a lower delay that allows you to achieve that.

please excuse any ttypos or anything that doesn't make sense, I just woke up and wrote this on my phone.

posted about 11 years ago
#27 Would you rather part 3: Return of the Reckoning in Off Topic

black yo

posted about 11 years ago
#12 Max's severed head IRL in TF2 General Discussion
disengageHey I live in Toledo too

Maybe you should hook up

posted about 11 years ago
#32 Weapon switch key binds? in TF2 General Discussion

1 2 3

previous weapon unbound

posted about 11 years ago
#3 Mouse Wheel Issues in Hardware

I think your first problem is that you use the scroll to change weapons.

posted about 11 years ago
#6 need new mouse in Hardware

When it comes to mice like the Zowie FK it really is what you pay is what you get.

posted about 11 years ago
#4 need new mouse in Hardware

Zowie FK. Best mouse period.

posted about 11 years ago
#44 EA Humble Bundle in Other Games
DeepI'm having an issue with BF3. I'm constantly shooting when in-game. It's like I have my LMB held down, how could I fix this? I'm on Windows 8.

-attack in console

posted about 11 years ago
#43 EA Humble Bundle in Other Games
remedyjust them being on origin makes me not want them

this.

although mirrors edge is a fantastic game, if you haven't played it then definitely snag this chance.

posted about 11 years ago
#7 Highlander Nations Cup - Semi Final previews in News

nvm I'm dumb

posted about 11 years ago
#4 what is this crosshair? in Q/A Help

Fuck the crosshair, what's that HUD? It looks pretty niceee

posted about 11 years ago
#206 what's yo inches/360 in Off Topic

38.6in spy/sniper/scout no accel

posted about 11 years ago
#28 Any Good games that dont require a decent graphics in Other Games

Log of Legnods is so boring and has such an awful community, everyone just complains and talks shit ALL the time.

CS, Quake, SC2, DOTA 1 (2?), WC3, Assault Cube.

posted about 11 years ago
#27 csgo devs: "well I mean if it worked for TF2" in Other Games
downpourfrownyMeematTwo of the items are a silenced USP and a silenced M4. I wonder how they'll balance those and if you can add/remove the silencer like in the past or you have to pick which one you buy.
It doesn't matter really, as long as they keep the spread/damage the same as the M4A4/P2K it will make no difference.

IIRC, they arent making silencers a different weapon, they're adding silencers to the game with the ost recent patch so that m4 and usp can FINALLY be silenced again (horray!)

USP doesn't exist in GO, but if that's the case me and my mates can finally go Splinter Cell on CT side pistol round and make calls like "tango down" again! YAY ^.~

posted about 11 years ago
#336 Show your HUD modifications! in Customization

#335 It comes up by itself in tournament mode when you're dead. You can't have it there all the time.

posted about 11 years ago
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