fuzion
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SteamID64 | 76561198098007164 |
SteamID3 | [U:1:137741436] |
SteamID32 | STEAM_0:0:68870718 |
Country | United States |
Signed Up | November 12, 2015 |
Last Posted | August 15, 2018 at 3:52 PM |
Posts | 138 (0 per day) |
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#19
Spades Slick LFT
in
Recruitment (looking for team)
makes fun of trans people. big no-no in my book
posted about 7 years ago
#69
TF2 Blog: "Balance Changes"
in
TF2 General Discussion
i think everything is decent or even good except the ambassador change is one of the strangest things ive ever seen
ContravJillOn the Ambassador change - Keep in mind that revolvers in general already have a pretty tight cone. We found that having a 50% reduced spread on your first shot still results in nearly perfect accuracy at short-to-medium ranges (But, as mentioned, these changes are not set in stone)
What is the maximum acceptable range of effectiveness for the Ambassador, and why isn't a simple range limit to headshots the better option?
Because the way I see it, Spies are going to be denied out of perfectly-good headshots that they should have hit. Hitting long-distance headshots without a scope is one of the hardest pure aim feats you can pull off in this game, and now it's become completely RNG.
Look at these two scenarios for long-distance headshots after this is implemented:
The Spy should've hit it, but he misses instead.
Or, the Spy misses and he miraculously hits it instead.
The first isn't fair to the Spy and the second isn't fair to the dumb schmuck who got RNG'd for 102 damage across the map.
Not wanting Spy to hit 102 damage across the map- I get it. That's probably not what ya'll intended when you designed the weapon, but it is a skill that players have spent literal years developing. And it sucks a lot for the people who got good enough to do it for all that time and practice to disappear.
Instead of RNG, can you just decide what range you think it's OK for the Spy to headshot at and set the limit to that? And to keep positive feedback for players who are able to hit it at that range, maybe consider making it a mini-crit instead. It certainly won't oneshot anyone but it will still reward accuracy in some way and, most importantly, ensure that the player is getting positive feedback for their skill development.
As this change stands now, it comes off as unfairly frustrating to anyone that's put time into developing skill with this wepaon.
DarkNecridvJillOn the Ambassador change - Keep in mind that revolvers in general already have a pretty tight cone. We found that having a 50% reduced spread on your first shot still results in nearly perfect accuracy at short-to-medium ranges (But, as mentioned, these changes are not set in stone)
Hey, not sure if you'll read this but I gotta try, so first off thanks for posting here & thanks to Valve in general for this kind of communication, I am sure everyone here appreciates it greatly.
I can see where you're coming from, but even if it's nearly perfect accuracy, that's still not perfect and it is randomness. This is the only change I staunchly disagree on, and even the people in this thread who don't play Spy don't like it because it likewise means someone can "miss" and still 102 you. The Ambassador is a pretty skill based weapon even if getting 204'd from long range repeatedly sucks. Please just change it to a longer cooldown on headshots, that way the gun is still skill based for headshots but you can't be long ranged as effectively and die anymore.
Also, I think almost everyone here would also agree on another change: please make tf_damage_disablespread 1 also disable random fall damage spread.
TY. :)
these people have great suggestions
posted about 7 years ago
#40
most dpm you've ever seen?
in
TF2 General Discussion
http://logs.tf/1492959#76561198098007164
684 dpm as hl scout in a plat scrim
9% heals
posted about 8 years ago
#224
best pub quotes
in
TF2 General Discussion
rowpiecesfuzion
is that pg hightower? that server is a gold mine for retarded quotes
ya just join the server when spawn camping heavy is there
i join the server specifically to focus him and make him hit his disconnect bind so he avoids losing elo
what a guy
posted about 8 years ago
#221
best pub quotes
in
TF2 General Discussion
sokolsome dude on a 247 hightower server was getting mad at a friendly or market gardener or something
hamburger crisis: an admin decided to create this server specifically for TDM
(Voice) [DFS] Bird Tourist: Thanks!
hamburger crisis: disabling the cart, adding no crits and no random spread
(Voice) Grandpa Ambassador: Thanks!
hamburger crisis: this server serves as the perfect warmup for competitive players
vargas lft minecraft 6s :): ok
gameME: alex (17,398) got 2 points [-2] for killing LeGreenTea (1,099)
hamburger crisis: but in more recent times it is plagued by autists like you, hero
is that pg hightower? that server is a gold mine for retarded quotes
posted about 8 years ago
#42
first time u played tf2
in
TF2 General Discussion
i got a kill with the pistol on gravelpit and i got really excited
posted about 8 years ago
#276
tftv safe space (no harassment plz)
in
Off Topic
Collaide> when u win a pug but you get so triggered by how ur team plays you wanna quit tf2
take pugs less seriously
problem solved
posted about 8 years ago
#10
CPU/Motherboard Question.
in
Hardware
amd has not updated its cpu line in years
do not get one
posted about 8 years ago
#337
Vent your anger
in
Off Topic
a perk of sitting on the computer for thousands of hours is that i can now type moderately fast
hooray
posted about 8 years ago