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SteamID64 | 76561198054949885 |
SteamID3 | [U:1:94684157] |
SteamID32 | STEAM_0:1:47342078 |
Country | United Kingdom |
Signed Up | August 17, 2014 |
Last Posted | April 16, 2025 at 1:03 PM |
Posts | 2562 (0.6 per day) |
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SpyromanceruberchaincluelessI put 2500km on a vehicle none of the mechanics here wanted to safety just so I could get to LAN
don't whine to me about your pinprick dramas ok
of all the anecdotes to try to show you were a smart person
that wasn't one of them
DongaCongaWalrexfriendly reminder that pugchamp isnt so fun for the boys getting fatkidded for hours on endsnip
pugchamp isn't designed to support large numbers of players at a low level, that's what mixchamp is for. if you dont get picked on pugchamp regularly it means there aren't enough players around your level to make you worth a pick over someone who's far better. it's not a circlejerk, it's literally good people picking good people
honestly beginner/amateur faceit looks a pretty good environment, far better than tf2c at least. what people are complaining about is the experience for invite/advanced players
edit ur facking clips
Always good to see a new org entering TF2. I'll be cheering for you!
edit: Is there a twitter I can follow?
maelstrahmfriendly reminder that mr. baniel gets monetary benefit from faceit. so when he says that it will save tf2, he really means it will buy him food
i can hear the fucking drool coming down your chin from here
b4nnyYou're rejoicing over steps backwards.
i gave a mega nerd essay months ago on the reasons why i and many other preferred pugchamp to the current implementation of tf2pl. i know it was read and passed on (and twiikuu corrected a misconception or two i had) but literally nothing has changed since.
at the moment, there IS NO WAY FORWARD to fix the majority of those issues without faceit modifying their site (or allowing others to modify it), which understandably they're unwilling to do.
the ONLY response to eu moving back to pugchamp that has been made has been:
- calling the players stupid
- streaming yourself playing on eu in an attempt to get players on temporarily, which got old fast.
think about that.
boxcarhttps://i.imgur.com/HvMlXC5.png
https://cdn.discordapp.com/attachments/333749109385199627/441416767445663745/29jdze.jpg
why are we fracturing the community by encouraging people to not play ingame matchmaking
I honestly don't see faceit putting dev time into fixing these problems. tf2pl itself has nothing new on the faceit website from the old ladder stuff, and since none of these problems can really be fixed by hacking stuff on top faceit really needs to show they can provide updates. pugchamp has development problems too i know, but at least those have a chance of improving
I got my dad an Incredibles 2 card for father's day since he really likes the Incredibles
funhaver1998if this was Mirelin u guys would be losing ur marbles
turns out good plays at a top prem level are more impressive than in aidsmixes
21:30 Creduu: i dont like cardinal
21:31 呂ヨ冊冊 (gemm): Creduu what would u do to the map so u would like it???
21:31 Creduu: make it brighter
21:32 Creduu: and remove all props that dont matter
21:32 Creduu: make shapes more simple
21:32 Creduu: on mid hut
21:32 notyourkindofnanomachines: remove that fucking tank on last
21:32 Creduu: yes
21:32 Creduu: that too
21:32 Creduu: get a floor on last
21:32 Creduu: make left side stair thing lower
21:32 Creduu: when pushing in
21:33 Creduu: remove the rock thing on second
21:33 Creduu: front of choke
21:33 Creduu: get something smaller there
21:33 Creduu: the second house thing at point is useless too
21:34 Creduu: there you go gemm
21:34 呂ヨ冊冊 (gemm): nice go copypaste that here http://www.teamfortress.tv/35238/cp-cardinal-5cp/?page=4#115
21:34 Creduu: no u do it
Collaidekaidus
a month later but i started messing around with hammer recently and remembered this needed doing. here's a version of b5 with 1 second cap time on each last point, down from 2. the map's slightly smaller than collaide's compiled version so there's probably some step I missed out, but it looks fine for both LDR and HDR
botmodeI don't think anyone has ever talked about it but would it be entirely bad to make the spawn doors on last more similar to gullywash last? That way you can't just instantly banny bind or whatever on the spawn door and as medic your not as safe on last
kind of a small change but I think it'd maybe be cool to see
just my opinion but i kind of like how as medic on last you're safe from bombers in the shutters but vulnerable to spam/snipers from main. i'd probably not like that change since you'd probs just hold in spawn
driftagemmhey have you guys heard about updog
whats updog
I don't know
does it remember chat history past multiple window closures
i tried the beta but cba to remove my skin