suck on my fat 4" nerdstar chode
stop downvoting me im european
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SteamID64 | 76561198054949885 |
SteamID3 | [U:1:94684157] |
SteamID32 | STEAM_0:1:47342078 |
Country | United Kingdom |
Signed Up | August 17, 2014 |
Last Posted | August 21, 2023 at 10:11 AM |
Posts | 2561 (0.7 per day) |
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suck on my fat 4" nerdstar chode
stop downvoting me im european
shout out to everyone trying to organise LAN events for 100 players with 100 provided PCs and 100 different configs and peripherals the future of esports is beautiful
Go asterix and obelix!
http://www.talktofrank.com/ gives an internal server error and im SO close to doing calpol can somEONE PLS TALK TO ME
+rep threads mean nothing
additionally if you disable fullscreen optimisations you cant see notifications when you're fullscreen. it's at the bottom of the compatibility tab for hl2.exe:
just like ms to add a slightly broken feature that specifically ENABLES overlays on fullscreen games, than adds ANOTHER slightly broken feature to disable them
Fraklinwhat was the main menu memory leak?
nothing you'd really notice, it basically means some memory that wasn't used wasn't being freed so after a while your game's memory usage would bloat and eventually force the os to close it
blands is great for dm, literally just dont spam house or choke and run/jump through if you get spammed anyway
Hasssassinhttps://pbs.twimg.com/media/DdNjvNoXkAEvI-U.jpg
S E L M I N I S H
gRaPHiC dEsIgN iS my PaSsIoN
stabbyCorrect--and *because* DPI is irrelevant to the question, we should be able to provide a definite numerical answer (if we know resolution and FOV).
Once we've established what the "maximum in-game sensitivity" for a given FOV/resolution is, an individual can then adjust their DPI around whatever that sensitivity value may be to achieve their preferred inches/360.
SetsulBut setting the sensitivity via DPI? Come on.
but also there ISN'T a definitive answer. it's a sliding scale and it'll differ depending on what an individual prefers (if they can even perceive changes properly at that extreme). and if there was, why on earth would you want to be right on the edge of what's technically the highest ingame you can have? it makes no sense
if you want to give yourself the highest fidelity in a perfect world you would use a tiny ingame and a big DPI, but as setsul said big DPIs are just fudged numbers and some mice become less accurate at higher dpis
literally, just keep your dpi within reasonable bounds (400-1600 is pretty normal) and set your sens to whatever you want. if you change dpi from 400 to 1600 and change your sens to keep inches/360 the same, I guarantee you wont notice any difference
and if you're using non-raw input or 0.1"/360 or fov toggles or a fidget spinner for a mouse or some shit you've got bigger things to worry about
stabbyI believe what he is asking is "What is the highest in-game sensitivity setting in TF2 that will not limit the granularity of my rotation?"
There has to be a concrete answer to this; like an actual number that can be given based on the user's DPI, display resolution, and settings like accel/FOV/m_rawinput. Saying simply "don't use anything stupid" strikes me as lazy and unhelpful. There's an actual answer to this actual question.
dpi is irrelevant in this question, it's simply the number of "ticks" a mouse gives to the computer for every inch you move the mouse. if you had 1dpi and something normal like 1.5 ingame then your movement would still be smooth, just VEERRRY sloooowwww
if you had 1dpi and something like 100 ingame, then you'd get large amounts of "pixel skipping"
if you had 1 dpi and something like 0.1 ingame, every pixel on your screen would change when you moved your mouse an inch, and you'd technically be skipping an angle that you can't aim at, just a very small one.
there isn't a definitive answer to this, literally just "dont use anything stupid" and you won't notice any skipping.