I think that everyone should stop being such an ass to muselk. He's a good guy. Either way, he is kinda sucking on the overwatch nipple
The customization kinda concerns me. When you download tf2, it starts as a blank slate. You can fit it and form it any way you want. For overwatch, we might not have that kind of customization, like cl_interp, cl_interp_ratio, r_drawviewmodel, among many others. Who knows if we'll even have a dev console.
Muselk does make a good point about the skill ceiling, which we haven't really discussed yet. It's got really (frankly) shitty movement mechanics and a lot of it seems really easy. Like, charge attacks that do work for you? For real (watch the release trailer or whatever it's called and skip to the reaper part). Tf2 high level players that are at the top of the game (b4nny, clockwork) are the best, but they can still get better. I feel like it's not gonna be like that in overwatch, with decreased longevity and getting bored quickly. While some players have stayed active in tf2 for eight years, i don't think we'll see that with overwatch.