hayes
Account Details
SteamID64 76561198057101042
SteamID3 [U:1:96835314]
SteamID32 STEAM_0:0:48417657
Country United States
Signed Up February 24, 2016
Last Posted August 11, 2023 at 8:52 PM
Posts 314 (0.1 per day)
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144hz
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Mouse Logitech G403
Keyboard Logitech G Pro Mechanical Keyboard
Mousepad Logitech G440
Headphones Sennheiser HD 598
Monitor HP Omen
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#64 its back in TF2 General Discussion

I'll just say right now; I fully plan on abusing the hell out of this weapon. There is no way the mangler should be allowed in a competitive setting right now. Infinite ammo is incredibly powerful (There are so many times I see soldiers running around with their stick because of a lack of ammo and dying for it) and charge shots are very underrated. It's a lot more than it being just an upgrade from default; if that was the case, than people would want to ban the iron bomber, but I rarely see people argue that. Mangler is a pretty significant upgrade to default that crosses the line of being overpowered without adding anything interesting to the game.

Watch this and tell me that this was fair and perfectly fine; https://www.twitch.tv/videos/309398807?t=15m46s

posted about 6 years ago
#68 RGB LAN 3 (October 2018) in LAN Discussion

hey it's a bit late, but I'm still looking to go. I'm willing to carpool from Florida, if you are heading down there lmk. if not, then I hope there are PC rentals (is there any confirmations on that)! LFT pocket.

posted about 6 years ago
#120 esea holding me prisoner in TF2 General Discussion

lock this thread, this is cringe

posted about 6 years ago
#87 esea holding me prisoner in TF2 General Discussion
mr_popohayesyeah the sporadic lfp for invite is just a ruse, sporadic is sandbagging s29 open.

what is the "are they?" trying to address lol.

I mean if they're playing/rebuilding then this whole thread is unnecessary ain't it?

This thread is about the league forcing a team that is going to be incredibly difficult or just straight up impossible to replace four players to play invite or else get banned for an entire year. Regardless of whether or not the team actually plays invite or rebuilds is irrelevant; the rule is bullshit and shouldn't be enforced.

Just to remind people here because of how this thread has derailed completely, the problem here has to do with the rule and NOT the problem with what it's trying to address. I completely support any rule that is trying to prevent sandbagging, but this isn't how you do it. It's one thing to prevent players from doing something, and another thing entirely to force them to.

posted about 6 years ago
#82 esea holding me prisoner in TF2 General Discussion

yeah the sporadic lfp for invite is just a ruse, sporadic is sandbagging s29 open.

what is the "are they?" trying to address lol.

posted about 6 years ago
#67 esea holding me prisoner in TF2 General Discussion

tri has stated that there's only a "slim" chance we get banned if the roster doesn't play invite. I'm pretty sure the reason OMNI5 were going to get banned is that they actually paid up and took the spot after registration ended before dying, which nullified another team from being able to move up and take the spot. That isn't the case for us, so we should be good(?).

As far as sandbagging goes, I support any rule that is trying to prevent it, but this rule is clearly not doing that. If ESEA was really concerned about it, they should make a blanket rule that previous IM winners over the last couple of seasons simply cannot play IM again without any loopholes. Actually forcing that team to play invite to avoid getting banned is stupid. Most teams are going to lose players, and the pool of players that are capable of filling those roles is incredibly small, to the point where you're almost guaranteed to have to pick up players who aren't invite capable or who don't mesh well with your team. That isn't conducive for a successful team, let alone one that is likely to survive the season. My hate of this rule has jack shit to do with wanting to sandbag.

I hate the vagueness of the rule and not knowing exactly what I'm allowed to do. If you want to prevent sandbagging, bar us from playing IM or Open this season, don't actually go through with this rule.

posted about 6 years ago
#9 esea holding me prisoner in TF2 General Discussion

the rule is incredibly stupid, i have no intention of playing with Sporadic yet now I'm being guilt tripped into giving them $45 to play on a team that i don't want to be a part of and vice versa. what exactly is the point of creating an omni5-esque roster that will die within the first two weeks if anything but for the free $270?

whatever, im willing put my money forward to save the other 5 from being banned if nobody is willing to play under such shitty circumstances (i wouldn't blame anyone for that), but i fully plan on leaving the roster asap if it comes to it.

posted about 6 years ago
#13 fyjj lft in Recruitment (looking for team)

it's a shame we had to ring mustardoverlord for finals, but I still think fygg was the best demoman in IM last season and is a fantastic teammate.

posted about 6 years ago
#16 lft hayes pocket in Recruitment (looking for team)

bump but it's sad

posted about 6 years ago
#42 The State of ESEA-Invite (a nerd essay) in TF2 General Discussion

This post isn't addressing the underlying problems, just the outcome of it. When NiP were on their 87 map streak, you think the solution was to tell get_right to leave the roster?

Any competitive game needs the young players to step up and keep the game moving, but as it stands currently, it's incredibly difficult for that to happen. When your option is literally waiting an entire day praying to get picked once or twice on PugChamp, how exactly are you supposed to improve? Not to mention that other platforms, such as FaceIt or essentials.tf, would much rather blame the community for idealistically "not caring about the game" instead of actually working to improve their shitty platforms (though essnetials.tf has started to do this). Factor in that these sites rarely have a backbone to ban toxic behavior, which is incredibly off-putting, and it's not a massive surprise to see the lack of development. It's not like players can't improve fast, look at someone like Goku who won IM in his third season, it's just that it currently is incredibly difficult because the service isn't there.

Even then, can you really blame those platforms and outlets for not providing good service? Where's the incentive for them to make their platform even half-way decent? Same for players. You think a team like MAL is playing IM instead of playing invite four seasons in a row because they're "lazy?" Get real. Why would they play invite where only a fraction of the season will be remotely competitive and their likely to get nothing out of playing it? And the reason why the skill gaps exist is because the pool of willing invite players is incredibly small; there is like four skill tiers within a nine team division, how is that funner than getting a free check and playing with your friends? That's a problem that can be solved with actual incentives and growth that goes beyond "omg you NEED to support the comp scene!"

My recommendation is that the community creates a system were young players can continually improve and enjoy the game, and there exists greater incentive to constantly practice the game (more / better tournaments, better services, more LANs, more benefits). And when people actually have hope that the TF2 scene might actually go somewhere and there's some motive behind that, maybe you'll eventually see some people actually trying and wanting to compete. Even now, look at the pool of players who still PUG and are around right now. You could easily make multiple playoff invite teams with them. The reason they aren't playing isn't because they hate the scene or whatever, it's because why would they play when there is hardly any motivation too? That shit isn't gonna happen overnight, but imo it's a much better solution than some idealistic B.S. about teams staying together and some temporary solution about dismantling the best team.

Sorry for the long triggered nerd essay, but god damn I hate this narrative that it's the players fault for all the woes of the community. It should really be a testament to how great the game is that people actually still play it considering that on paper, there should borderline be no reason for this game to be alive. You need to start from the foundation to fix the problem, not the head of it.

posted about 6 years ago
#19 Sporadic eSports 2.0 LFP in Recruitment (looking for players)

s29 bump.

posted about 6 years ago
#8 ESEA S28 IM GF: Faint Gaming vs. Sporadic eSports in Events

mustard cast? hype

posted about 6 years ago
#18 Kings Crew LF scouts/pocket Invite/high IM in Recruitment (looking for players)

kuestif and pauldogg are both extremely good, and I've only had good interactions with this team. with some strong pickups, they can make the push to win IM or make ~ mid invite. they all seem genuine and nice, but still take the game seriously, so definitely tryout for them.

posted about 6 years ago
#738 unpopular tf2 opinions in TF2 General Discussion

FaceIt was much more enjoyable at launch than PugChamp up until they decided to mix advanced with everyone from mid open to playoffs invite. if the divisions were much more focused, FaceIt would be by far better.

posted about 6 years ago
#40 Getawhale vs Essentials.tf & i63 in TF2 General Discussion

tldr; staff working with essentials.tf are upset at the lack of organization, Gemm says "wolf ;)" and TF2 dead

posted about 6 years ago
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