Dammit, and I hoped I can drop one more snarky comment, shit.
Account Details | |
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SteamID64 | 76561198040321459 |
SteamID3 | [U:1:80055731] |
SteamID32 | STEAM_0:1:40027865 |
Country | European Union |
Signed Up | July 31, 2013 |
Last Posted | July 24, 2017 at 4:14 PM |
Posts | 73 (0 per day) |
Game Settings | |
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In-game Sensitivity | 2.0 |
Windows Sensitivity | 3.0 |
Raw Input | 1 |
DPI |
1600 |
Resolution |
1920 x 1080 |
Refresh Rate |
60hz |
Hardware Peripherals | |
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Mouse | SteelSeries Sensei Raw |
Keyboard | Cooler Master CM Storm Quick Fire TK |
Mousepad | Does it matter? Whatever there is. |
Headphones | Plantronics GameCom 780 |
Monitor | BenQ GW2250H / BenQ XL2411Z |
dashnerIMO, however, you're making a huge deal out of nothing.
I will hop on that bandwagon. True, it's entirely up to you what you want to do with your hud and we have nothing to do with this, but you really are making a huge deal out of nothing.
Look how many huds there are out there, some of them using legit font, some of them don't. Haven't heard yet of a hud being taken down by copyright infrigement. This stuff doesn't happen simply because it is not supposed to bring in profit, it's by community for community and we are all grateful for it!
Thing is that you are really scared of nothing in particular. Even if someone would try to get you for copyright, taking it down is the usual first and last step in the whole lawsuit.
Look how many videos have copyrighted music in them. As long as you don't take any profit for it, you are pretty much safe to use them, and even if, you won't get sued straight away, they'll ask you to take it down first.
Easy as that. But as said before, you do what you want with the hud. Which is a shame, because it was a hud that had everything needed in it without overdoing anything.
Why? I think legal problems could start when whayay gave us all a donation link, since he used fonts that are technically under copyright protection. I think if he had decided not to do it (allow us to donate), there wouldn't be any problems. As long as we or anyone else isn't profiting using those fonts, we are safe.
According to your logic, every single essay you've written you'd have to submit to Microsoft or Apple, since you probably used their fonts while writing them, thus breaking the law. Kind of stupid, right?
You can keep using it in it's current state... ;-;
If anyone wants the latest MX edit of yahud, I can upload it. :)
There is a few things that I would fix about the MX, so I'll make a list of things that could be done with it. (I know you are swamped with work, so whenever you can or ask someone capable of doing so, because I literally can't do shit, I can just list things.)
- Optional scoreboards - 12v12 and 9v9 in place of 16v16.
- Numbers of players not showing on the scoreboard (how many in each team)
- last damage done numbers not clipping with the regular layout of TargetID, as I posted in here: Pastebin
- better colorscheme. IMO current one looks... really white. Different colours help a lot in playing Medic, both for low and buffed teammates, damage done, low ammo and uber. I made my own ClientScheme file, and here's (more or less) how it looks (damage numbers are pure yellow).
They unlocked so many stupid weapons and the Market Gardener is still not a thing.
Don't understand, if you unlock these, why not MG?
yankeejakeowatyThey will not work in competetive enviroment anyways. Switching to fov_viewmodels 0 or drawviemodel_0 probably is your safest bet. You can have a whole config tailored for you here.
isn't it viewmodel_fov 0 and r_drawviewmodel 0?
yes
They will not work in competetive enviroment anyways. Switching to fov_viewmodels 0 or drawviemodel_0 probably is your safest bet. You can have a whole config tailored for you here.
If you still want the transparent skins, whatever they are, looking them up at www.gamebanana.com is probably the best idea.
Kanecohonest feedback on the mx version which I have been using.
Will probably try some of the other versions or otherwise get back to the old yahud version I still have which also had the garm3n xhair and few other things I really preferred
told you it's the font. ;)
I personally almost completely changed the whole color scheme in the clientscheme file.
Low health is orange.
Buffed health is bright blue.
Uber flashes between orange and blue to fit the rest.
Damage text is yellow.
I think what whayay did with outlines was smart, but I still think a varied color palette should be there by default, I can't imagine having everything constantly pure white.
Chrom3w0lfI'm an idiot. So I install the fonts from where to where?
Click the xhair font and then when the window pops up, install.
Chrom3w0lfIn huddamageaccount.res, edit DamageAccountValue's x,y,wide and tall pos values
Thanks a lot for the tip, man, I adjusted the damage so it doesn't cover up the possible stored crit counter and doesn't overlap with TargetID's!
http://i.imgur.com/NoiVwkS.png
http://i.imgur.com/FfyEF2i.png
If anyone is interested, here are the values:
Any idea how to move the last damage done indicator from the upper right corner of the health? I'm using the old targetid layout and it sometimes does cover those numbers.