cu@ : )
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SteamID64 | 76561197986989021 |
SteamID3 | [U:1:26723293] |
SteamID32 | STEAM_0:1:13361646 |
Country | United States |
Signed Up | August 29, 2015 |
Last Posted | December 28, 2023 at 5:53 PM |
Posts | 138 (0 per day) |
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azazeltf2: please don't lose to 6lack thanks
https://clips.twitch.tv/SuccessfulBillowingPangolinPeteZaroll
https://clips.twitch.tv/TenaciousTolerantSkunkRiPepperonis
https://clips.twitch.tv/ColorfulZanyBananaArsonNoSexy
SMOrc
It sounds interesting but I feel like this system will just disproportionately stack bad players and people with slower hardware/server join time onto med which will turn them away from faceit (if its goal is to be an all inclusive pug service). Also not having a sub system is a pretty tall order since it's common place for pugging at this point.
blt and bacon, egg and cheese are op
the ambassador was the only fun thing about spy tbh
is it me or is banny a bit of a boring player
like u see it at the end of the game "oh wow banny has 300 dpm"
but u can never remember any of it.
can u remember a single banny kill ? but try corsa...u can see the flick i remember a corsa flick
Brimstone
Koncept
typo I just meant increase the player limit to 10 so that its 6s minus the meds. I don't think anyone would want 5 scouts running around besides me :^).
Gritoma
I haven't noticed any stuttering issues. As for the additional health you get off doing a lot of damage I think it's a lot more balanced. As it is now it feels like you get arbitraily punished for one person cherry picking frags without hitting any really good shots and then you have to wait until you die and respawn.
Apt
I like the idea of having 5 players on each team just because dm can get really boring when you don't get to play against all of the classes.
Jojo
tyty
the eu servers are set up a lot better imo
-longer timelimits
-you get health back when you do a billion damage to someone and a scout steals the kill w/ a 3 damage chipshot
-map votes so that you can avoid kind of awful maps like granary and it's also just nice having the option to choose
-reduced stickylauncher ammo so that you don't die to random traps/spam
-no health kits for people to abuse
also I feel like increasing the the player limit to 10 (1 demo, 2 sollys, 2 scouts on each team) would help prevent awkward scenarios where you have people sitting in spec or just dicking around because they can't play their desired class. I'm not sure who is managing the servers but would anyone want these changes?