sounds similar to this: http://teamfortress.tv/forum/thread/14802-tf2-crashing-after-update
he said deleting his customs folder fixed it so it could potentially be a config/hud issue, have you tried that? and of course verify.
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sounds similar to this: http://teamfortress.tv/forum/thread/14802-tf2-crashing-after-update
he said deleting his customs folder fixed it so it could potentially be a config/hud issue, have you tried that? and of course verify.
Downpour, I don't think anyone's denying that valve's trying to increase the effectiveness of engineer in combat; no one has any problem with that part of basket's post, it's just that almost everyone here is in agreement that the way valve attempted to do this is fucking stupid. Engineer was already a brain-dead class in terms of single combat and he's always been a sitting duck away from his sentry gun. The fact that he can't out-dm other 'combat' classes balances the fact he builds a giant aimbot that dms for him. Now, however, he can literally run around spamming m1 like the other shittiest class in the game and win fights. He's still brain-dead in 1v1s (at least apart from shotgun, but the lack of higher movement mechanics like scout makes that still pretty brain dead for me) and not be a sitting duck away from his sentry.
I don't understand how this is a step in the right direction for anyone, actually. Right idea, possibly (and not in my opinion), but the implementation is utter shit. I've played with it and against it and neither of those were any fun. I didn't even have to aim and I was able to kill people with 3 health untouched, it wasn't even satisfying.
Izzsnip
fixed
http://i.imgur.com/Vu2zKlm.jpg
PS have you tried starting up the game without your customs folder entirely? ie default tf2 completely; no config or mods at all?
let's have moonchild scout and fox peace snipe then lol
downpourwould like to point out that people who can't afford to go to LAN are teams that are moved up (usually), so the only choices these teams had were to either play in invite and potentially make lan, die, or get banned.
yeah real fucking great choices right there.
So what you're saying is that r5 just threw because you guys knew that you couldn't afford to get to lan? The dream lives.
this happened to me once when I changed my fov. I was messing around with a spy zoom script (changing fov to "zoom in") and I was using that crosshair. It became like the above picture, and I couldn't figure out how to fix it until I restarted my game and it was back to normal. weird.
thronesyo for real, just memorize unit circle and sohcahtoa and related formulas.......
you'll save yourself some trouble if you get that shit down if you end up taking calc later down the road
i literally wrote this table on the top of most of my trig related course tests
http://library.thinkquest.org/20991/media/alg2_table.gif
If it's an advanced functions course I'd bet part of the trig part is derivatives and anti derivatives and double derivatives of the inverses of sin, cos, and tan, etc. as well as cosecant, secant, cotangent, etc., which is a part of calculus (related rates).
obe_To clarify, the problem is that her actual art is really meh, right? I'm assuming that's the case.
Yes.
obe_It's pretty impossible to pick out an accurate statistic that fits with pine_bettle's argument. He wants a demographic statistic regarding how many males and how many females specifically play MegaMan games. It's a pretty dumb argument to bring up in my eyes because there's zero accurate statistic. It'll just devolve into a match of "Yeah well I think women aren't as under-represented as you think" and "Yeah well I think it's like 100-1"
I guess what I'm trying to say is, "women are a minority in this community and in console/pc games" was pine_beetle's argument, you're acting like your statistic refutes this argument. If you reread the pie-chart of "what people are playing" the study barely represents any information relevant to either of your arguments. That's all I was trying to say. I would air on the side of pine_beetle here; it's fair for pc/console shooting games to be developed for a male audience because that is the majority audience. Do I need to cite a study to say males are a minority in the market for Victoria's Secret underwear? Obviously that example is more obvious, but the shooting games are marketed for males because that's who buys them. That's all pine_beetle said. That seems fair. Your study doesn't address that because it doesn't break up it's general gender statistic into components on each game type.
Ok thanks for the clarification. BTW I tried to clarify what I meant when I said "she's not making a good game" in the line after that; her work is not improving but rather detracting from playing the game. As in, "she's not making a game with well-designed characters". Sure character design barely matters to me personally but it sure as hell doesn't add anything and it does detract a tiny bit if the character is poorly designed. I guess it just bothers me when people infer other's justifications for their opinions.
Can you address my first post? Or do you agree that the ESA study you linked has little to no relevance to pine_beetle's original statistic and even less to his actual argument?
obe_That's understandable. Absolutely understandable. But when blame is pinned on Dina for taking the job as opposed to whoever hired her for putting an unqualified individual on a team of art designers and giving her the position of a PR manager (of which she hasn't done a great job as), then it's easy to see that the misplaced blame is a result of either subconscious misogyny or just plain stupidity.
I can't believe this is how you see it. Sure, the developers/management team/whoever hired her are to blame for making the decision, but that doesn't mean people don't have a right to be angry at her or something. It also doesn't mean that everyone who's mad at her is being "subconsciously misogynistic or just plain stupid". She's doing (by your own admission) an exceptionally shitty job. Since when are we not allowed to be pissed at someone for doing shit work? She's not making a good game. She's not making the game better. Are people not allowed to complain about that?
I got into Saint Andrews (in Scotland) and Willamette (in Oregon), haven't heard back from anywhere else yet. Might go to Saint Andrews, love haggis.
obe_Ugh... this is just awful to read. Absolutely terrible to read. Please do some research. Don't perpetuate ignorance.
I personally didn't find that study all too relevant to the discussion at hand, pine_beetle's post seemed to me to be addressing video games as we, "competitive" video game players, define them. That is, not Candy Crush Saga, mobile/phone scrabble games, puzzle and online board games, "social games" (honestly have no clue what these are), online card games, and the dozens of other "video games" that that study references.
This discussion is about Megaman and he referenced TF2 as well. Fact of the matter is females are a tiny population of those populations (unless you have information to the contrary).
EDIT: pine_beetle even specified console/pc games, which, if you look at their "what are people playing" pie charts, are small portions of their data pool.