komorebi
Account Details
SteamID64 76561198048238506
SteamID3 [U:1:87972778]
SteamID32 STEAM_0:0:43986389
Country Pirate
Signed Up November 2, 2012
Last Posted July 10, 2016 at 12:18 AM
Posts 932 (0.2 per day)
Game Settings
In-game Sensitivity 4
Windows Sensitivity 4/11
Raw Input 1
DPI
1800
Resolution
1280 x 800
Refresh Rate
60 hz
Hardware Peripherals
Mouse Zowie FK
Keyboard  
Mousepad SteelSeries Qck+
Headphones  
Monitor  
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#1182 Show your HUD modifications! in Customization
kalhoAnyone know how to change the background color?

Try changing "fgcolor" under "MainBG" in resource/ui/scoreboard.res
I haven't tried it but that looks like the right element. The little lower background (for the stats) is a separate element, I think it's called "Statsbackground".

posted about 10 years ago
#27 Hook me up with this crosshair in TF2 General Discussion
Shupahbut from which one? o: hudlayout or client?

hudlayout probably.

posted about 10 years ago
#1179 Show your HUD modifications! in Customization

I'm trying to edit the yahud main menu so the notification thing (the little box with an inverted triangle and an exclamation point) is moved from the top right to the bottom left and also changed back to the default tf2 style. I don't know which .res file to edit to change this. Doodle's hud guide says it should be in mainmenuoverride.res but it isn't. I have also checked: itempickuppanel.res, gamemenu.res, and base_notifications.res. Anyone have any ideas?

posted about 10 years ago
#22 Hook me up with this crosshair in TF2 General Discussion

you missed a curly bracket when you put your crosshair in. make sure it has the end curly bracket

posted about 10 years ago
#142 Tip of the Hats 2 Planning/Info in TF2 General Discussion
mage24365Friendly fire in tf2 is so weird with hitreg.
Also spies exist.
It's just not something that's meant for the game.

still could be fun

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ny
posted about 10 years ago
#54 bread in Off Topic

Since my immersion program in Spain I haven't been able to enjoy bread here as much. The bread there is just too fucking good, nothing I've been able to find here can compare. That said, pizzas made with rosemary sourdough with good marinara sauce, swiss cheese, and meatballs is amazing.

posted about 10 years ago
#24 A Great Season for AG in TF2 General Discussion

Tl;DR All of this is alfa's fault.

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Pharaoh's post hit the nail on the head though.
posted about 10 years ago
#1145 Show your HUD modifications! in Customization

Using the code tresh posted did not work for me, alpha doesn't appear to work for me. Still confused as to how pulse and flicker work, pretty sure it should be possible with them...

posted about 10 years ago
#2 eXtv cast: Street Hoops vs Gentlemen's Club in TF2 General Discussion

Roster pages for those who were interested like me:
Street Hoops
Gentleman's Club

posted about 10 years ago
#10 ultiduo_obsidiian in Map Discussion
obsidiianI don't really want to copy baloo, so I was thinking of either making it look like process or making it japanese themed like this.

Japanese looks amazing imo.

posted about 10 years ago
#4 Wanting more healthstatus images displayed at once in Customization

I think changing the xpos of the respective elements should do the job, if I understood the problem correctly. Mess around with them a little bit and you should be able to get them to be far enough apart that they don't cut each other off.

posted about 10 years ago
#1139 Show your HUD modifications! in Customization
Treshto do it instead of xpos make it alpha. Like so

Animate Redex alpha"255" Linear 0.0 0.0
Animate Redex alpha"0" Linear 0.0 0.0

Like i said i tried that but it didn't work. Guess I'll have to give it another shot. Are you sure alpha works with image labels?

posted about 10 years ago
#1136 Show your HUD modifications! in Customization

So I'm trying to animate an image crosshair so it flashes visible when I do damage and disappears after a little bit. I was able to make it work using this code:

Animate Redex xpos "c-10" Linear 0.0 0.1
	Animate Redex xpos "9999" Linear 0.2 0.300001

Only problem is that my method is essentially moving it across the screen and so sometimes I literally see the crosshair flash in several different parts of my screen which is a little less than ideal. This happens especially for weapons that do lots of damage ticks over small intervals like needles, the flamethrower, the minigun etc. Anyone have any idea if there's a workaround? I was thinking maybe:

    I could accomplish my goal by moving the crosshair instantly by using 'pulse' or 'flicker' instead of linear, no experience using either of those in animations, I've only ever used linear or accel/deaccel.
    There was another way to toggle visibility that I missed? I tried using 'alpha' but it didn't work, perhaps I made a simple error however.

I have limited experience with hudanimations_tf.txt, anyone have any information or even a link that would help me? (already checked doodle and flame's hud guides + tf2 wiki + poked around valve developer wiki).

EDIT: I've also already tried resizing it instead of moving it and while that was a reasonable workaround it still didn't seem to happen instantly so I wasn't a huge fan and the same problem remained just it maifested itself differently.

EDIT2: Since image crosshairs use custom textures defined in materials/vgui/replay/thumbnails could I use this?

SetTexture <panel name> <textureidname> <texturefilename> <set time>
posted about 10 years ago
#87 BEST SNIPER??? in TF2 General Discussion
konrLiterally exactly the same except I said mah nigga..?konrI said mah nigga..?
posted about 10 years ago
#6 BEST SNIPER??? in TF2 General Discussion

imo sheep for AU and jukebox for EU, as has been previously mentioned, justin "justin" "don't jump" white for NA

posted about 10 years ago
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