komorebi
Account Details
SteamID64 76561198048238506
SteamID3 [U:1:87972778]
SteamID32 STEAM_0:0:43986389
Country Pirate
Signed Up November 2, 2012
Last Posted July 10, 2016 at 12:18 AM
Posts 932 (0.2 per day)
Game Settings
In-game Sensitivity 4
Windows Sensitivity 4/11
Raw Input 1
DPI
1800
Resolution
1280 x 800
Refresh Rate
60 hz
Hardware Peripherals
Mouse Zowie FK
Keyboard  
Mousepad SteelSeries Qck+
Headphones  
Monitor  
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#59 Show us your cool scripts :D in Customization
VectrieeevansI made some kind of interactive menu thing by using the developer stuff. You select a menu by using the number keys and when you close the menu it changes the number keys back to weapon switchers.

http://i.imgur.com/GjtINiY.jpg
http://i.imgur.com/9AlEnDS.png
How'd you get this to work without wait?

turtsmcgurts' post has the solution. basically when you hit whatever key opens the menu (or when you join a class or w/e) it binds your number keys to execute a file or switch an alias or a loadout preset or whatever. then once you release the key or the file is executed your number keys are rebound to normal and your screen is cleared.

in vectri's specific case opening the menu binds mouse1 to clear the menu and rebinds it to normal once you've pressed it. or his mouse1 is permanently bound to "+attack; cleargui" or whatever. lots of ways to do it.

posted about 10 years ago
#3 LFT ESEA-O (low low low) in Recruitment (looking for team)

bump one more day! if you're on the fence about playing in open why not give me a shot? ;)

posted about 10 years ago
#49 Show us your cool scripts :D in Customization

I'm currently working on getting myself a copy of fontforge to put my image crosshairs in a font file so i can try this method out with the image crosshairs that i actually use, if I'm successful in creating the font I'll definitely play with this more, this could potentially be amazing

Show Content
at least for customization nerds like me
posted about 10 years ago
#47 Show us your cool scripts :D in Customization
tooth I've hit a roadblock at the moment though because I can't figure out how to change the size of the text that "echo" displays. I imagine there's someone out there more motivated than myself who thinks this would be pretty cool. Any ideas?

I'm not sure what you mean, you mean the font displayed on screen? If so the pastebin linked in that SPUF thread has the answer, doesn't it? The second "tall" value?

PS I think you might have hit upon a method of toggling as many of a certain crosshair on/off literally at will, only problem I can think of is alignment issues, I think to move the crosshair horizontally you'd have to use spaces in the "echo" command, which might be too big to properly line up crosshairs on many resolutions.

posted about 10 years ago
#177 ESEA open in TF2 General Discussion
shocka1-snip

Whatever else you could say about Harbleu and Platinum I think it's obvious to everyone that these guys have a love for competition that rivals just about anybody's; is it really that unreasonable that they would want other people to have an opportunity to experience that same drive to succeed? If it happens to benefit them as well, awesome.

You can't make assumptions about their motivations like that if you don't know them; however, if you were to assume, I think the above is much more reasonable and makes more sense than both of them somehow being "two-faced" and only concerned with their own benefit to the exclusion of all else.

posted about 10 years ago
#27 Mouse hunting? Here's a great thread for you :) in Hardware
SplitSmaka's right, the variable DPI is seen with Zowies, though as he said it is consistent per mouse, so it would only be an issue if you were only looking for a very specific DPI / replicating your exact same sensitivity.

How would I figure out this exact DPI on my FK then, if it's not what the step claims to do? I wondered why my sens felt different from my death adder, thought it was a tf2 config problem, guess maybe it wasn't? It's nothing major but my sens that I've used for forever has felt wonky for the time I've been playing on the FK, this might explain it...

How do you think I should go about replicating my old sens from the deathadder? I've been using 1150 dpi on the FK and I previously used 1800 on my death adder, used this website to calculate how my tf2 sens should change, but obviously if the dpi i used is wrong then I should be using a different tf2 sens.

posted about 10 years ago
#1 Madeon Code in Off Topic

New Madeon released today! You can crack this code for a free download.

posted about 10 years ago
#6 Open Medic LF Mentor in Mentoring
Trickhaving someone rip me apart for an hour or two a week would be really nice.

Harbleu can help with that as well.

posted about 10 years ago
#2 Pub with CEVO map rotation in TF2 General Discussion

that'd be awesome. no crits + no damage spread as well would be nice.

posted about 10 years ago
#72 ESEA S16 - Registration extended in TF2 General Discussion

lft

posted about 10 years ago
#1 LFT ESEA-O (low low low) in Recruitment (looking for team)

Sup. No competitive experience. I'm shit. My dm sucks, if I get picked up I would definitely dedicate myself to improving though. Want to see ESEA live. Glad registration was extended.

I was planning on playing when I graduated high school but since I'm a third trimester senior I can no-life it for this season I hope. Already have over 2000 hours in the game, pretty much all pubbing/lobbies though.

Can pay own league fees + premium promptly.

Availability is questionable: if you guys are planning on scrimming more than a couple times a week I'm probably not your guy, I don't want to bomb too many classes ok. That being said, the only day when I really have a serious commitment is Thursday night 8:30-10:30 EST. I'm Pacific time (California) so later match/scrim times are no problem, I get home from baseball at 8~ EST, anything after that is golden for gaming, I can eat dinner whenever. I feel I'm a pretty relaxed guy, don't rage really. Hit me up for some tryouts if you're just starting out like me.

EDIT: probably should mention that I'm totally willing to play any class as long as you're ok with me sucking at everything but roamer (not that my roamer is any good.)

The ideal situation with me would be something like mana's team, if anyone wants to do that lemme know I'd even be willing to organize a team maybe if there were five other guys who just wanted to play matches.

posted about 10 years ago
#494 ESEA's possible demise? in TF2 General Discussion
Soap
Its not in circles and its exactly what I am talking about. I don't see how someone could justify continuing to do business with a company that does this.

Not only the fact that ESEA has time and time again put TF2 on the backburner for Counter Strike. (and rightfully so I suppose)

And do you watch porn.

posted about 10 years ago
#491 ESEA's possible demise? in TF2 General Discussion
synchroCEVO doesn't make a dime from the entry fees, it all goes to next season's prize pool.

They're still missing out on a bunch of money. The only difference is it wouldn't line their pockets. If anything that's worse, right? Now it affects the whole CEVO competitive scene. Having a successful first couple of seasons is pretty important I'd think. His point is completely valid.

Also, I find it interesting that you put words in so many peoples' mouths. Where are all the newer players saying they went to CEVO because they were impressed by the responsiveness? I haven't seen one person other than you say that the reason they're playing in CEVO is because of CEVO, NOT because of some sort of moral righteousness or anger at ESEA. Are these newer players incapable of posting? From my point of view it honestly just looks like a bunch of people jumped on the "fuck ESEA" bandwagon without really considering how much they are giving up. Sure it's without consequence for this magical group of newer players who just want to have fun (UGC?), but I think it's completely reasonable for anyone who genuinely wants to keep seriously playing competitive TF2 for a while be upset if ESEA dies. How long did it take ESEA, who had other SIZABLE sources of income, to get a LAN? Five seasons, right? CEVO, as has been brought up already, doesn't make a dime anywhere else, unless Nahanni funds the first few LANs from pocket there's no way it will happen in the conceivable future, and that means losing the entire top half of our game. Some people seem to dismiss this, but imagine the slow death that would await competitive if CEVO sputters.

Furthermore, not one person on the anti-ESEA camp has addressed the point that none of the bad things brought up about ESEA - malware, bitcoins, lPkane, poor PR, servers, client, delays etc. etc. haven't already been addressed by Killing, and the ones that haven't been "fixed", for the time being, do not directly affect TF2.

posted about 10 years ago
#2 What to do? in TF2 General Discussion

tf2center

posted about 10 years ago
#4 Transparent weapons models, Is it still possible? in Customization

the above is all true, however, there's also nothing wrong with using a transparent weapons skin, if the server is running sv_pure 2 then they simply won't work. the only skins i know of are the rocket launcher and the sticky launcher.

http://tf2rj.com/forum/index.php?topic=379.0

posted about 10 years ago
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