lambda
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SteamID64 76561197999391252
SteamID3 [U:1:39125524]
SteamID32 STEAM_0:0:19562762
Country Burundi
Signed Up September 4, 2012
Last Posted March 25, 2023 at 4:43 AM
Posts 179 (0 per day)
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#16 What songs would you like to hear in a frag video? in TF2 General Discussion

http://www.youtube.com/watch?v=HIrKSqb4H4A

posted about 11 years ago
#2 Some good music in Off Topic

http://www.youtube.com/watch?v=W43aQxzjyeM

posted about 11 years ago
#1 Just waiting for a mate. in Off Topic

http://www.youtube.com/watch?v=uBM1U81EEOg

posted about 11 years ago
#99 Best album of all time? in Off Topic

Blue and exile- Below the heavens

http://3.bp.blogspot.com/-HAoJWzTON8w/UP13fxfUYdI/AAAAAAAANHM/f8FHKazDkw8/s1600/Cover.jpg

posted about 11 years ago
#4 Looking for RJing mentor. in Mentoring

ok kirby thanks, it might be a little while though. I'll take u up on your offer!

posted about 11 years ago
#1 Looking for RJing mentor. in Mentoring

Hello,

I was just wondering If someone could help me with my RJ over 1 or 2 day. Just looking for some pointers and help with jumps in general. I can do basic things, but I'm looking to improve. My skill level is probably low,so someone that doesn't mind waiting around a bit would be good. Anyone that feels like they can tackle a jump map is all I need. Thanks!

posted about 11 years ago
#10 Viewmodel help. in TF2 General Discussion

it's ok, everything's alright now thanks for the help

posted about 11 years ago
#7 Viewmodel help. in TF2 General Discussion
kirbyIt's literally very simple. Copy/paste one of those two examples I gave to you into your demo's own .cfg file, save it, make it read only and play. It's better than having to download programs and whatever, though the programs given above are probably good for other things.

OH, ALMOST FORGOT, change the word "key" for whatever button you have set for your primary, secondary and melee. This might be obvious, but just in case. I'll give you an example of what I use.

bind Q "slot1; viewmodel_fov 0"
bind E "slot2; viewmodel_fov 0"
bind F "slot3; viewmodel_fov 1"

This is what I typically use for scout, for demo I have all the 0s as 1s. If you want to use other commands for a specific class that deals with your weapons, whatever commands that would be, add a semicolon to the end of "viewmodel_fov 0/1" and then the command followed by a quotation.

bind Q "slot1; viewmodel_fov 0; cl_interp 0.033"
bind E "slot1; viewmodel_fov 0; cl_interp 0.0152"
bind F "slot1; viewmodel_fov 0; cl_interp 0.033"

I know interp isn't a weapon specific command, but it noticeably affects shots fired. I also dunno why you'd change interps depending on whatever weapon you're using, but I used it as an example in case it ever confuses you.

Last edit. Let's say you have no viewmodels for primary and secondary and you switch classes immediately when you die, you'll need to open console and type viewmodel_fov (whatever number you want here, like 90). That's only if you want to have viewmodels on for the class you're switching to.

In order to make it so you don't have to keep opening console and doing this is by opening each class' individual configs, copy/pasting the commands I gave you above and adjusting them to how you see fit. This way when you die with your pipes out, you would have had no viewmodels, correct? So you die with no viewmodels and immediately change to soldier. You'll have no viewmodels on your rocket launcher, but if you had edited your soldier's config to have viewmodels for your primary, you'd just have to press your primary weapon's key and bam, viewmodels. No time wasted.

I'm sorry if I'm making this seem hard, but it's honestly the easiest thing to do.

Okay well after doing what you said, I cant even see my models at all anymore =(. I even put auto config in launch options. ???? I deleted everything in my demo cfg, but still nothing.

Edit: when i swtich to my meele all i see is a big flash across my screen. Any thoughts?

posted about 11 years ago
#5 Viewmodel help. in TF2 General Discussion

Very cool, thanks to you both. It looks kind of intimidating, but I'll take your word for it.

posted about 11 years ago
#1 Viewmodel help. in TF2 General Discussion

Hello,

I'm sure we all know of the ability to turn view models on and off. Either via the menu, console, or bind. My question is, is it possible to have view models turned on for 1 weapon, say sticky launcher, and off for pipe bomb launcher? How would one go about doing this? Additionally is it possible to make this class specific? Or will this affect every class? can I make a custom cfg for it? How could I do this? Any help would be greatly appreciated.

Thanks.

posted about 11 years ago
#5 WALLPAPER THREAD in Off Topic

http://imgur.com/a/5oNG7#0

posted about 11 years ago
#13 NFL SUNDAY in Off Topic
kblambdaAll though I would love to see BAL beat NE. Seeing raw lewis win a ring would be great, who can hate ray lewis. I dont think its gunna happen though.
Ray Lewis won a super bowl...

doesn't mean he shouldn't win again.
EDIT:

NIINNNEEERRRSSSS

posted about 11 years ago
#7 NFL SUNDAY in Off Topic

All though I would love to see BAL beat NE. Seeing raw lewis win a ring would be great, who can hate ray lewis. I dont think its gunna happen though.

posted about 11 years ago
#4 NFL SUNDAY in Off Topic

49's are 1 and 27 since 2001 after being down more 14 or more in the first quarter i think. i think.

Micheal crab tree just got striped on the 1 yard line by Donte Robinson, falcons recovered. Ouucchh.

posted about 11 years ago
#1 NFL SUNDAY in Off Topic

AFC NFC Championship

Money?

Atlanta 24 San Fran 21- End of third

BAL vs NE?

posted about 11 years ago
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