Seems a little bit too coincidental that it is viaduct week.
Account Details | |
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SteamID64 | 76561198034298909 |
SteamID3 | [U:1:74033181] |
SteamID32 | STEAM_0:1:37016590 |
Country | United States |
Signed Up | November 14, 2012 |
Last Posted | June 12, 2019 at 2:30 PM |
Posts | 534 (0.1 per day) |
4-2 in favor of Bdonski e-sports because shade will be to busy gloating.
yukiBut what is more dreadful, ha, you will never guess! Mirelin got so offended, because after the first map he went to buy Pizza(In order to enjoy amazing second and third map) and when he got back; game over, stage is empty. He had to eat his pizza in a lonely empty arena hall.
I will pay good money to ensure this scene or a reenactment of this takes place in the i52 fragumentary.
The funny thing is that even from the twitch vod you can see that Platinum shoots the 'prediction' (3:54:33) sticky a good twelve seconds before he dets it (3:54:45), so it also had full ramp up.
There is no room for excuses. Froyo had to contend with jet lag and being in a strange and foreign land, without the added benefit of a week to boot camp. Epsilon definitely have the talent to make the final much closer.
Best engi and heavy has to be b4nny. He is now officially the greatest off classer as well.
Should have been best of 5 maps or something.
I feel like some sort of judgement should be passed, there should be a neutral frag which is horizontal.
One of the few times on tf.tv i'm unsure about whether to up frag or down frag someone.
yukiJust some small mistakes/incorrect decisions which ended up culminating in a loss. Fun, close game, but doesn't make it feel much better ;(
Damn fourth place. To a crossbow of all things :P
You are still a champion in the hearts and minds of the community.
If froyo wins, this lan should be remembered as Lansky's lan, because he has been playing phenomenally.
harbleui don't go to europe to lose.
The heart of a champion. Give the man some up frags.
I liked it. The issue isn't over edits, in this case it may be people over analyzing a minute long video.
I think they should have each load out limited to one primary and then maybe a shotgun as a secondary and a unique view model for the melee though they all operate the same way. Then each of these 'loadouts' should have changes to their movement speed and hit boxes. For example the Heavy machine gun load out makes you move really slow and gives you a massive hit box, while a pure shotgun based load out gives you a lot of movement speed a small hit box and even double jump perhaps. Everything in between is scaled accordingly, with a rocket launcher, nail gun, and grenade launcher 'loadeouts'.
I think these changes with the f2p model based upon the trading of cosmetics as well as community generated updates that are applied periodically will make the game successful on steam, because there is probably nothing even remotely similar to that on steam right now.