bastiddumb nerd list
ur post might have a point if any of those things had ever been fixed :\
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SteamID64 | 76561198145383502 |
SteamID3 | [U:1:185117774] |
SteamID32 | STEAM_0:0:92558887 |
Country | Mozambique |
Signed Up | November 11, 2014 |
Last Posted | August 30, 2015 at 1:38 AM |
Posts | 191 (0.1 per day) |
bastiddumb nerd list
ur post might have a point if any of those things had ever been fixed :\
bastidhttp://oism.co.uk/wp-content/uploads/2012/07/rose-tinted-glasses.jpg
earlier u were being dumb but now i think u might have down syndrome
a lot more thought went into release fortress than any of the updates, u can tell just by watching the commentary
LKincheloeValve support is not going to happen unless either the DOTA or CSGO scenes has a complete collapse. As it stands now, a formal competitive TF2 will eat into both of the other games and it would negatively affect Valve's bottom line, so it's not in their interests at all to approve of any plan to formalize any variant of competitive TF2.
A formal comp tf2 only eats into CSGO if it offers the same niche, when it really doesn't
I understand where from a business standpoint CSGO and TF2 can seem like they attract similar audiences, but I personally don't feel like there's a large group of players who would focus on one game over the other, and I do feel there's a large group of people who aren't that interested in CS, but could be enticed by TF2s more Quake style play or simply different style.
obv im just a fukken nerd forum poster who wants his game 2 be popular, but saying valve wont support because of some monetary reason seems dumb
conversely, saying valve wont do it due to artistic vision is perfectly fair and likely a large reason for the lack of support
bastidlvl4the fact is that most people would rather have the game be high skill and incredibly DM heavy rather than strategic and class heavy because it ends up being more engaging for most players.
awfully strange for a class-based team game where you win via caps not frags
do we really know that "most" people actually prefer this emphasis? it keeps the same players coming back (though not as of late), sure, but i've read plenty of people who would join if only it were for X or Y...
ur actually trying to argue that people who play 6s dont construct the game to be DM emphasized
ru retarded?
bastidYeah
Myself and anyone with a background in competition find it difficult to call that "competitive"
baseball could have a rule that u have to wear shoes made of wood and it would be just as competitive as it is now
banning and shaping the game to create the most interesting and fun experience only alienates people who were interested in different aspects of the game than you were, the fact is that most people would rather have the game be high skill and incredibly DM heavy rather than strategic and class heavy because it ends up being more engaging for most players.
5v5 AR actually addresses a lot of this without making all of the classes redundant, the problem is it doesn't actually fix the problems that most people have with the classes outside of the concrete they tie to the game's pace, mostly by removing the necessity for pacing. 4v4 was on the same track, and I personally think with the right tweaking either format could work fine as a new format if people wanted to take it seriously.
u do realize the banlist is literally only based on what's fun, not what's OP right?
because that's why soldeir gets basically the same item as heavy and pyro but soldier is the only one who keeps it
and ofc i meant existing 6s players
pub players dont matter if im talking about the 6s whitelist
no one wants to play against heavies
hence his unlocks being blackd
HildrethDon't think there is any reason to push a new competitive format without some form of legitimate support. If Valve support this particular format with matchmaking, push it. If they don't then you won't find enough support from either community.
the reasoning is that valve has said they want a more inclusive and approachable game mode
AR is both of those
Ond_kajalvl4if u haven't realized every start up for a league is fucking terrible and the only reason to play it is if there's nothing else
expanding to euroland was stupid because they have a really good league and there wasn't a niche for ESEA to fill
comparatively ESEA is the best league in the US and UGC is such fucking dogshit that even if ESEA was dead I doubt many people would switch to it
maybe we can get ETF2L to switch to ITF2L or something and have a good 6s league but whatv
This wasn't start-up problems though, since ESEA in NA had exactly the same problems, minus teams folding because they don't have time to play four matches in one week while still playing in ETF2L. It was pure neglect from ESEA to not have TF2 servers ready when the season started, despite it being delayed for three weeks.
ESEA could've gone somewhere because the sign-up numbers weren't that bad for a first season, but I'm convinced they fucked it up massively.
I mean starting up new servers and getting them set up sounds like a start up problem, same with the poor scheduling
regardless, ESEA sucks dick, and when it dies everyone is gonna either have to move to UGC or make a new league, neither of which will be fun w/o a real lan behind them
if u haven't realized every start up for a league is fucking terrible and the only reason to play it is if there's nothing else
expanding to euroland was stupid because they have a really good league and there wasn't a niche for ESEA to fill
comparatively ESEA is the best league in the US and UGC is such fucking dogshit that even if ESEA was dead I doubt many people would switch to it
maybe we can get ETF2L to switch to ITF2L or something and have a good 6s league but whatv
hello pls remove my boy zz's ? he's on my team u hurt his feelings really bad
https://www.youtube.com/watch?v=cQcE4_7-X78
or when you're sad