Hoppsmastercoms, it seems that I cannot only use mat_dxlevel to change dxlevel.
If I set -dxlevel XX in the launch options (even after removing it), it will change to that dxlevel every time I launch tf2.
So if -dxlevel and mat_dxlevel has conflicting values, it will cause texture bugs and resetting of some graphical commands (e.g. motion-blur, and color correction)
Try using mat_dxlevel then mat_savechanges.
sagemastercomsPerhaps try without the -full -w 800 -h 600 -refresh 144 launch options and set your preferred resolution from the video options menu.turns out hopps had different commands and a slight cpu overclock
changing stuff from comfig myself i get better results than before https://pastebin.com/5kUDYALr2639 frames 19.082 seconds 138.30 fps ( 7.23 ms/f) 9.900 fps variability 2639 frames 19.023 seconds 138.73 fps ( 7.21 ms/f) 8.932 fps variability 2639 frames 19.048 seconds 138.54 fps ( 7.22 ms/f) 8.677 fps variability
Glad you got it working better. However, I wouldn't recommend net_compresspackets 0, since I believe splitpackets are more CPU intensive than packet compression. Also, I would recommend doing config changes in a new config file exec'd after comfig so that you can easily update the comfig file, and so that you can easily share your own "preset" for others to use.