new wave, check your bnet/email. they're flagging right now (not done yet so wait until a tweet from @PlayOverwatch).
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SteamID64 | 76561198012412163 |
SteamID3 | [U:1:52146435] |
SteamID32 | STEAM_0:1:26073217 |
Country | Rainbow Nation |
Signed Up | July 31, 2012 |
Last Posted | June 12, 2017 at 12:40 AM |
Posts | 1533 (0.3 per day) |
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i think because it wasn't officially held by dreamhack. we did get mentioned by @TwitchEsports i believe at one point.
did you disable game overlay in the xbox app? settings > game dvr > off
we're having some issues with twitch-to-youtube exporting but i clipped the vod in case you missed the match. ggs!
how do the servers just break after they were working perfectly last week (and all season basically) and there weren't any updates
FUCK
huge thanks to nick for hopping in in our time of need, and thanks to avast for doing such a fantastic job in his first tftv cast. and ofc ggwp to both teams!
RikachuxoAnother wave just went out for regular full beta access.how do u tell the difference
you'll get another email saying you have perm access
valve including every single weapon ever (not counting reskins ofc, and untradeable/uncraftable) when you buy the comp mm pass (if that is a thing in the final product) would solve the weapon problem IMO. hopefully that's what valve ends up doing.
i mean, if you can get all those weapons by drop anyway, whats the harm in just giving them all to people who participate in comp mm?
i really loved this first episode and the idea of this show, keep it up dude!
is anyone else still able to find a match? i can't find one anymore (get prompted to buy a pass) and it seems like everyone i know is experiencing the same thing.
either way, excited that valve is working on this and i hope they really blow it out of the park with this update. seems to be coming along nicely. hopefully we get a hud refresh and some huge perf enhancements as well.
not sure if this was mentioned but prepurchase pages are officially up now
ManSkirtDude101Kinda wondering why they have a 24 player limit instead of 18 or 12.
i'm assuming that they're just deploying test servers without setting slots and config
still, hype!
StaticVoidWell, I'm extremely excited to see Valve taking interest in optimizing the game, however, I think they should focus next on not having item servers dying everytime there is a major update :(
i mean, there's not much they can do besides try to reduce downtime on the item servers. major updates for csgo and dota will also bring down their item servers for an amount of time.
and the item servers are still down for me but up for others so i have no idea whats going on there.
there was a tf2 update, are the servers going to be okay for tonight?