from the original thread:
Questions that were not asked or addressed:
1) How does the Anti-Cheat work? Without "injection" into the game, how does CEVO approach the problem of catching cheaters who play in their league. I know demo reviews were brought up, but what is the client doing to help aid the process?
2) Which admins are doing demo reviews? Game specific admins? Anti-Cheat specialists of some sort or what? Furthermore, are these admins trained to any degree to be able to recognize cheating and if not how can demo reviews be a good method for detecting cheating in the league?
3) How are game specific admins chosen and what is the main function of these admins? Who are the current TF2 admins and what experience do they have with TF2 or gaming in general? What qualifies them for the job?
4) Are the admins compensated? Are they required to work a certain number of nights per week? If these admins are conducting day to day league operations for their specific leagues, how can the players in the league contact the admins to get issues handled? Will there always be a league admin online to handle issues that may arise?
5) In the event that an admin is ineffective, how are admins replaced or reinforced with more staff to handle league administration?
6) How is match rescheduling handled? Will matches be required to be played during the current week or will there be leniency in terms of when matches are actually played? How will the league address the issue of unplayed matches in either case?
7) When will we know more information about the potential pay to play divisions and prize pots for s4, obviously depending on team enrollment in the league. Would a prize breakdown be available prior to s4 registration ending, potentially in the form where a certain prize pool is guaranteed for certain amount of league enrollment.
8) Does CEVO require Social Security Numbers to distribute winnings?
9) How is CEVO ensuring that it makes good on paying out winnings this time around? Has CEVO made an effort to make good on past debts to players who did not receive their winnings? (I dont have specific examples however I have heard this about CEVO in the past)
EDIT TO ADD THE FOLLOWING QUESTIONS:
10) Where are the CEVO provided servers hosted? Are there options available for a wide variety of locales, i.e. East coast, west coast etc? Is the number of servers available at one time such that servers available is an issue, as it is with ESEA? Will CEVO's server provider accommodate every match no matter what the time?
11) How are scheduling disagreements handled? Is there a default match time / location that is set if teams cannot agree? If teams do not play a match, how is the victor decided? (coin flip as in ESEA?)
12) What is required on a personal server to play a CEVO match? How will the stats system on CEVO's website be implemented if people are playing on non-CEVO servers? Is it a possibility to REQUIRE all matches be played on CEVO servers for paid divisions such that there is consistency in server quality and SourceTV availability?