There's a lot of playoff games this week and community casts for them would be awesome.
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SteamID64 | 76561198014049105 |
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SteamID32 | STEAM_0:1:26891688 |
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Last Posted | September 19, 2016 at 1:17 AM |
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Thanks a bunch for the tips, I'll try them out and see what I get.
My internet has recently started dying off and on while playing TF2. It'll cut about every 10 minutes, then come back on, then cut again, etc. It almost always happens during matches, but never during pubbing or mge. Could it be something I can fix or is my net coincidentally deciding to jump ship during match time?
Game is on now, get in there with all the other cool kids.
I know a lot of people who have been looking for this. Thanks a ton!
A nifty idea but you'd have to schedule it at a good time and day or else you'd be competing with big NA streamers and leagues. ESEA's main season is finished, so now would be a good time to try this out.
I brought in some friends who were interested in 6s but never knew where to start. In one game they learned more than they ever thought they would and had a complete blast. I played a few mixes myself; while some of the teams were a little stacked, the coaches were extremely patient and supportive and helped the newest players stand up to the more experienced players.
Everyone who runs these mixes are fantastic and it's only getting bigger and better with more support. Play with them if you haven't already.
I'm bad at video games; I'll just be playing.
Super stoked! I'll be there tonight.
A ticket system would definitely gather more attention, but it'd be too vulnerable to stacking/poor class choices/hacking or general messing around unless Valve took the time to implement league-style configs and give players information on how to play competitively. Chances are they won't do that, but we could try to have them let us use the configs of our choice. Would they be willing to put some time into connecting with competitive leaders to provide the right resources for players?
Despite the problems that could surround this, I think everyone would enjoy an easier system to find 12/18 players for a game directly through TF2. Valve could make some money off this through a ticket service that would pay for the extra servers and let the community teach new players, but I don't know if we can market it to them in the same way of MvM.
It's still worth a shot anyway, so let's explore this idea and maybe we'll find a way that benefits both Valve and the community.