mustardoverlord
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SteamID64 76561198013620065
SteamID3 [U:1:53354337]
SteamID32 STEAM_0:1:26677168
Country Bhutan
Signed Up July 18, 2012
Last Posted November 17, 2024 at 6:39 PM
Posts 5499 (1.2 per day)
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#32 Last thing you drank in Off Topic

barqs root beer

posted about 12 years ago
#40 scout possibly lft in Recruitment (looking for team)

aside from his astounding ability to shoot himself in the foot in every forum posting situation dflame is a fine scout and a nice guy

posted about 12 years ago
#9 LANFest Atlanta Winter LAN 2013 in LAN Discussion

ninjitsu :O

posted about 12 years ago
#59 Pyro in TF2 General Discussion

you still haven't responded to what I said a looooong time ago.

this is a team game. if there's a class that (not even always, just in a small handful of specific situations) is really strong in 1v1s, but extremely weak when focused by multiple players, doesn't that balance his 1v1 capabilities?

who gives a fuck if you can't usually beat a pyro while plusforwarding him as a lone scout or gunboats roamer? WHY WOULD YOU BE PLUSFORWARDING TO ENTER A 1V1 IN THE FIRST PLACE. the pyro is less forgiving in that regard, sure, but 1v1s are stupid the majority of the time.

I main demoman and I know for a fact that, because I'm incredibly powerful when left unchecked, I'm gonna be focused by several players all the time. yet, I manage to cope, because the class itself is capable of avoiding that scenario (with its mid-range strength and area denial). a pyro has NONE of that shit. just because a class becomes the priority target in most of the situations where it's viable doesn't mean it's broken. heavy and engineer are the exact same thing.

posted about 12 years ago
#13 Pyro in TF2 General Discussion

#10 I completely disagree.

In a lot of situations (e.g. those where pyro is run in the first place), it's extremely hard to beat a pyro 1 on 1. However, your logic (when describing how airblasting can mess up the aim of an opponent due to source engine wizardry, the super fast 2-shot kill, etc.) ignores the possibility of multiple people focusing the pyro. In that regard, his lack of damage output, range or mobility completely cripples him. I don't see how a class can have balance issues when, even in the few instances where he can be useful, he crumbles when more than one class focuses on him.

Yeah, puff+sting or puff+flare might be a faster, more guaranteed kill if pulled off correctly than even direct pipes or close-range scattergun, but the scout has hitscan, can double jump and is fast, and the demo can sticky jump and has mid-range capabilities. All the pyro has is that quick kill, which is extremely avoidable if you just don't fight him on his terms.

That's like saying a heavy is OP because if you run right next to him you'll be gunned down almost instantly. It's meaningless without context.

posted about 12 years ago
#9 Pyro in TF2 General Discussion

perfectly balanced class the way it is :X

posted about 12 years ago
#2 Roamer LFT low-mid open in Recruitment (looking for team)

a lot nicer than thief, gl

posted about 12 years ago
#10 movement in Mentoring

demo movement is massively important

posted about 12 years ago
#1 randian bronies in Off Topic

http://25.media.tumblr.com/tumblr_m9keqmBqX81ru44ono1_500.jpg

oh god

its starting

posted about 12 years ago
#4 Pennsylvania in TF2 General Discussion

Massachusetts:

haven't seen a bug in years

posted about 12 years ago
#13 Belgian student looking for team in Recruitment (looking for team)
bscon the flip side some people play for 100000 hours and still blow

silk

posted about 12 years ago
#25 Reminder: i46 Frag Vid Contest Ends Oct 15th in TF2 General Discussion

bones plz

posted about 12 years ago
#48 TF.tv community server start in Off Topic
TwitchTVJohny crits :<
posted about 12 years ago
#34 TF.tv community server start in Off Topic

also add:

snakewater
lakeside
koth ashville
pipeline
arena maps???
nucleus

posted about 12 years ago
#33 TF.tv community server start in Off Topic

everything capnfapn said plz

posted about 12 years ago
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