kirby is right that saltysally is dumb
kirby is also a mediocre editor
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Last Posted | March 30, 2025 at 4:12 AM |
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kirby is right that saltysally is dumb
kirby is also a mediocre editor
thats why every editor who does smooths asks people for pov + stv
oh yeah new -ts- is a big thing if people don't know
vhalin soldier, sweater demo, mr. slin medic
yeah JOE, when we scrimmed your team I VAGUELY remember that every time our soldiers bombed, we forced you out into choke pretty easily
part of that is probably that your scouts need to be more proactive in denying soldiers, and also I could be wrong but I feel like you may have gone normal when the rest of your team did closet, which unless you're SUPER fast and can deny soldiers completely yourself I wouldn't recommend, I would go either balcony or valley with your team
and as enigma said, a scout just rushing through closet shouldn't really work if the call about it is made
overall, I think the only reason many demos feel badlands is the most difficult map is because, unless your goal is to do super early damage on soldiers before they even jump, it's probably the map that relies the most on help from your team. I have noticed that, whenever I play pug.na as demo, badlands is by far the map where I have the most trouble playing aggressive and doing a lot of damage.
has your team ever tried a scout rolling out through yard into choke?
it seems like everyone who enjoys canalzone is worried they'll get hate, and yet it's perfectly fine to like waste
this is ridiculous in my mind because I think waste is almost as damaging to the "idea" of koth as canalzone is to the "idea" of a tf2 map in general
koth maps are supposed to be dynamic and switch hands a lot, prompted by the much faster spawn time for the team without the point. waste, however, is so small and so chokey that whichever team has the point can easily just forward hold and spam the other team out, meaning that whoever gets the point wins the round most of the time.
I think the casting requests are because koth maps are inherently fast-paced and kill-heavy. it's still not a very good map imo.
sal works for citgo and is in the pocket of hugo chavez!
TF2 POPULISM
foster can you teach stig to not do 5 dmg per game
canalzone and waste were the only maps I really didn't like this season
#149 every time you die, call the person who killed you a nigger, it's a proven invite strat
I casted an australian div 6 game with tommunist and feresar once! lol
http://www.youtube.com/watch?v=PHbR89TO_5g
http://www.youtube.com/watch?v=v4kgA0aAWpI
I talk a lot
which players dyou think will impress people this season? which will let people down?
why do you think that there haven't been a lot of players moving to the VERY top of invite recently? who, if anyone, do you think will break that trend?
I'm assuming you believe you will make the i46 finals and win it; who do you think will be your opponent? epsilon? lg?
who pisses you off most on mixup? could be cuz of their gameplay, their comms, anything
any plans to play more highlander in the future?
boxers or briefs?
if you had to predict the order that the 8 invite teams will finish right now, how would it go?
sal, I think you're mixing up players a bit.
bonus! has hugh on scout and collide on demo, it's just both of them are on the same 6s team
I think it's less the syndicate beefing up and more stabby going to a different team, I didn't realize they were keeping the name...that's all I can say right now on that
some changes I know of:
bonus! is moving hugh laurie to sniper to replace watt who is presumably going back to gg, with snake kryptonite on scout again
tangerine is going back to tryhard mode, and I've heard powah will be sniping for them!