push to mute is the way
use voice activation and have a mute/unmute button. when you're first using it you'll talk muted sometimes but one you're used to it it's the best of both
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SteamID64 | 76561197972288185 |
SteamID3 | [U:1:12022457] |
SteamID32 | STEAM_0:1:6011228 |
Country | United States |
Signed Up | August 6, 2016 |
Last Posted | December 3, 2023 at 10:55 PM |
Posts | 451 (0.1 per day) |
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s1 went pretty smoothly. I don't really see what would warrant a mass exodus to a different league when the current league has no glaring issues and is all things considered an improvement on esea
the only improvement nacl currently offers is a more 6s friendly head admin team(which is mildly a moot point because sigafoo hasn't done anything to hinder the 6s league), and a closer connection to the new (primary?) na lan. the move from esea to rgl went well for all the problems it could have caused and switching leagues every other season benefits no one.
change seeding to be based off record then points, you should never have a worse seed than a team with a worse record than you
high advanced/low invite pocket/roamer
potentially scout
can maincall
Eu ruleset gives more garbage time, you can be down 4-0 with 5 mins left on the timer multiple times in one match vs the first half instantly ending at first to 3 giving half as much of an opportunity for garbage time, and garbage time is something that should very much be avoided in my opinion.
Half time allows teams to have time to make counter strategies. There are a lot of examples of teams winning or having a much stronger second half and they aren't punished for losing the first half with less points for playoffs/seeding.
ETF2L's point system is better than RGL's, but I think it could be better. RGL's point system is terrible because your win/loss actually doesn't matter and points are all there is(honestly not sure if this is how eu works or not, if it is I know the way ETF2L distributes points is better). This makes some dumb seeding situations where a team with a worse record can make playoffs over somebody else which punishes teams with a lot of close matches or teams who end up winning by a small amount of rounds. Record should be used first for seeding and the point system used for tiebreakers.
More of a personal opinion, but I also really dislike how in the eu ruleset you can have a game where the teams end up going 1-1 for maps in a match and leads to this really awkward feeling of not having won or lost, it's much better to have a clear winner in a match.
I've played both systems although only like a season and a half of eu ruleset and a lot more na
love the bi-monthly offclassing thread where olgha can drop his manifesto for the hundredth time
comma5the vast majority of players
no
that is my setup do not let brian fool you