omni
Account Details
SteamID64 76561198025858897
SteamID3 [U:1:65593169]
SteamID32 STEAM_0:1:32796584
Country England
Signed Up September 5, 2012
Last Posted September 23, 2021 at 2:47 PM
Posts 1339 (0.3 per day)
Game Settings
In-game Sensitivity
Windows Sensitivity
Raw Input  
DPI
 
Resolution
1920x1080
Refresh Rate
144hz
Hardware Peripherals
Mouse Zowie EC2-A
Keyboard Ducky Mini
Mousepad Overclockers' Fuck Off Huge One
Headphones  
Monitor BenQ XL2411T
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#14 Share your HUD Concepts! in Customization
RawrsorJust a pro tip to anyone doing hud mockups/concepts in programs like photoshop, if you're making them in 1920x1080 or the resolution of your monitor, you won't have as much space in tf2. Notice: http://i.imgur.com/5ziq0P7.png versus http://puu.sh/jrKQM/24cca85679.jpg

That's because TF2 doesn't align or size anything by pixels. You have to adjust accordingly.

posted about 9 years ago
#23 Please use mp_tournament_readymode 1. in TF2 General Discussion

I forgot I edited this in my HUD and I didn't upload the file for it lmao

posted about 9 years ago
#4205 Show your HUD modifications! in Customization
MightyIs this the usual process of figuring things out in huds?

Pretty much.

posted about 9 years ago
#4201 Show your HUD modifications! in Customization
yuicePlease do continue that YouTube series, it is incredibly useful and easy to follow.

I'll definitely try and find the time soon. Working on a huds.tf update currently, but it should be good in a couple of days.

posted about 9 years ago
#4199 Show your HUD modifications! in Customization

HUD editing is a lot of trial and error. Most files aren't named too far fetched compared to what they do in game. You also find that a lot of files that have the most issues are ones that are hard to edit because of their unwillingness to change, otherwise, HUD editing is almost too easy.

I've gotten to that point where I almost know every file in a HUD. I've worked on HUDs for an extensive amount of time so it's natural I'd have picked up the ability to remember what I'm editing. By going through every file and changing something, you end up learning what the file controls. Trial and error.

I find a lot of questions I get about HUD editing are about how something won't change in a file despite the values being changed. You gotta remember that you're not completely tied down to what valve gives you in a file. You can add almost anything to a file as long as it's not too specific. The most common is backgrounds. Just because valve have put a background into a file that doesn't edit very well doesn't mean you can't remove that background and add your own. Learn to break things on purpose and fix them in a different way.

In terms of learning things, I did start a YouTube HUD editing tutorial series recently, although I got a bit busy with other stuff, so I put them on hold. I'll try and do some real soon and cover some different topics if you'd like.

Sorry if this post is kind of a mess, wrote it on a small work break.

posted about 9 years ago
#4 Hud help in Customization
AleXCant you make the text box smaller in the right side , make the text oriented to the left and have the percentage hidden?

If you aligned it left, it would cut off at different percentages. 0%, 10% and 100%, for example, would be cut off differently. You could in theory align it to the right and cut it off that way, but that's if you want the text aligned right.

Also, just noticed this was posted in that HUD idea thread for xHud. Are you sure you've got the fonts installed correctly?

posted about 9 years ago
#516 [HUD] HUDAS Iscariote - first beta release in Customization

Glad the item panels have come in useful for the HUD guys. Dunno how I got it working the way it is but that's the mystery of HUD editing.

I wish so much that you guys would use GitHub for the HUD, seeing as it's been a joint effort between a few of you for quite a while. Merging updates together would be so much easier. I'd also love to see a submission to huds.tf, seeing as I don't think I'd ever gotten one.

Keep it up, hudas is great and you continue to make it great.

posted about 9 years ago
#2 Hud help in Customization

You need a custom font that doesn't have the percentage in it. There's nothing you can do within the HUD to remove the percentage safely.

posted about 9 years ago
#1675 HUD editing: short questions, quick answers in Customization
N1ghTShooshI want to add the server time limit left to part of my hud under the normal round timer. Much like the teamfortresstv hud on stream. How do I do it?

Been trying and looking for a while but I can't seem to do it or find out how.

"ServerTimeLimitLabel"
{
"ControlName" "CExLabel"
"fieldName" "ServerTimeLimitLabel"
"xpos" "16"
"xpos_hidef" "0"
"xpos_lodef" "0"
"ypos" "33"
"ypos_minmode" "24"
"ypos_hidef" "41"
"ypos_lodef" "41"
"zpos" "5"
"wide" "78"
"wide_hidef" "300"
"wide_lodef" "300"
"tall" "19"
"tall_hidef" "19"
"tall_lodef" "22"
"visible" "0"
"enabled" "1"
"labelText" "%servertimeleft%"
"textAlignment" "center"
"dulltext" "0"
"brighttext" "0"
"wrap" "0"
"font" "ClockSubText"
"font_minmode" "ClockSubTextSuddenDeath"
"font_hidef" "HudFontSmall"
"font_lodef" "HudFontSmall"
}
"ServerTimeLimitLabelBG"
{
"ControlName" "CTFImagePanel"
"fieldName" "ServerTimeLimitLabelBG"
"xpos" "16" [$WIN32]
"xpos" "11" [$X360]
"ypos" "31"
"ypos_hidef" "-100" //off-screen
"ypos_lodef" "-100" //off-screen
"zpos" "1"
"wide" "78"
"tall" "20"
"tall_minmode" "0"
"visible" "0"
"enabled" "1"
"image" "../hud/objectives_timepanel_suddendeath"
"scaleImage" "1"
}

Add that in your hudobjectivetimepanel.res and fiddle with fonts and backgrounds and such. You may want to remove the "_minmode" stuff.
(idk how to format btw)

That should already be in that file.

You need to turn on tf_hud_showservertimelimit in the console

posted about 9 years ago
#1662 HUD editing: short questions, quick answers in Customization
collycatspammyhow to move that "streak" value? under the "scores" entry you can control it with "killstreak_width" "VARIABLE"

Didn't work when the update kicked in, not sure if that was fixed since though.

posted about 9 years ago
#5 Need help fixing HUD after Gun Mettle in Customization
TAMjanedoewhat broke?????????
First, I don't know how to add in the Gun Mettle Contract on the main menu. Also, when I'm in spectator, or when I die there is this box on the right. Here is a screenshot:
http://i.imgur.com/H7rVkjk.jpg

I believe it is supposed to be where you inspect people's items, because when cycling through player's items it has a little loading symbol on the bottom of it.

You're using omphud

xattuuhttp://www.teamfortress.tv/21801/disquse-s-hud-fixes

might save you some time

Just download the updated omphud from this thread.

posted about 9 years ago
#1631 HUD editing: short questions, quick answers in Customization
MightyNokkEdit the positioning and size of HudDemomanPipes in hudlayout.res to fit your needs. Then you can move each property within the box in huddemomanpipes.res.I tried to do that, but when doing hud_reloadscheme after I changed the values, vgui_drawtree 1 showed that huddemomanpipes was in the same place and nothing changed. And no, I didn't forget to save.

HudLayout.res: http://pastebin.com/i9J2BSEV
HudDemomanPipes.res: http://pastebin.com/c8m1LuBw

qq am I doing something wrong, or is it some sort of bug?

does anyone at all know a fix??

What exactly are you trying to move? The charge meter? Because you've got the xpos and ypos of ChargeMeter set to 0 and 1 so it'll be in the corner.

I assume you've been doing that so give us some screenshots.

posted about 9 years ago
#1625 HUD editing: short questions, quick answers in Customization

You've got the blue texture name wrong. hud/color_panel_blu, not hud_color_panel_blu

posted about 9 years ago
#20 42-HUD in Customization

The reason your font might not be working is probably because of the following:

1: you haven't actually closed off font 12. You're using the bracket that holds all the fonts inside. Add a } after font 12.
2: you've put font 13 outside of the closed bracket for the font definitions. Put it directly after font 12, before the last closing bracket.

Basically ninja'd

posted about 9 years ago
#162 EVO2015 thread in Other Games

I am in love with PPMD

posted about 9 years ago
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