omni
Account Details
SteamID64 76561198025858897
SteamID3 [U:1:65593169]
SteamID32 STEAM_0:1:32796584
Country England
Signed Up September 5, 2012
Last Posted September 23, 2021 at 2:47 PM
Posts 1339 (0.3 per day)
Game Settings
In-game Sensitivity
Windows Sensitivity
Raw Input  
DPI
 
Resolution
1920x1080
Refresh Rate
144hz
Hardware Peripherals
Mouse Zowie EC2-A
Keyboard Ducky Mini
Mousepad Overclockers' Fuck Off Huge One
Headphones  
Monitor BenQ XL2411T
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#1544 HUD editing: short questions, quick answers in Customization
ZetosAfter I changed the labels, my scoreboard looks like this, but it fixes after I do a hud_reloadscheme (needs to be redone everytime I restart the game). Ideas?

Pastebin your scoreboard, I can't imagine how you've managed that.

posted about 9 years ago
#1542 HUD editing: short questions, quick answers in Customization
ninjajiroomniEricEDIT: thanks for the -frags guys, hope you enjoy your greentext scoreboardsRofl Eric

Just change the name of the panel/fieldname of the stat value if you want to fix it boys.
Change it to what?

Anything, as long as it's not the same as another panel. Call it "fuckboi", the HUD still reads it. Magic, that.

JBProbably asked before, but couldn't find it..

I put spec_extras in spectator.res, but only the playerhealthbars show up. Outlines and names don't. Are there other files?

This was mentioned a page or two back, you need to make sure you have the font defined in clientscheme.res. Can't remember what it's called off the top of my head though.

posted about 9 years ago
#1538 HUD editing: short questions, quick answers in Customization
EricEDIT: thanks for the -frags guys, hope you enjoy your greentext scoreboards

Rofl Eric

Just change the name of the panel/fieldname of the stat value if you want to fix it boys.

posted about 9 years ago
#58 Slay's HUD in Customization

MvM crashes may be related to missing panels in lobbypanel.res and lobbycontainerpanel.res. Make sure they're fully updated.

posted about 9 years ago
#1516 HUD editing: short questions, quick answers in Customization
STOGEomniYou can turn them off in ClientScheme.res with noto. Change the colours of NotoHealthBGBuff, NotoHealthBGBuff2, NotoHealthBGLow and NotoHealthBGLow2 to have an opacity of 0.
Alright thanks, would I be right in thinking that making the text change color would be as simple as changing a few things in hudanimations?

Also don't take it personally, I love your hud, I just dislike the boxes.

EDIT: Theres also the low ammo box, I forgot about that. How would I switch that off and make the text change instead?

Not at all, not everyone likes boxes.

Yeah, it's simple enough to do in hudanimations, I just can't tell you what to delete because I'm on mobile.

For the ammo, it's the same deal as health. It's probably called NotoAmmoBGLow/2 in clientscheme.res. There should also be a color called NotoAmmoLow or something similar you can change from 250 250 250 255 to whatever you want, that'll change the ammo numbers.

posted about 9 years ago
#41 Why it’s time to say goodbye to TF2Center in TF2 General Discussion
vibhavpomnivibhavpAnybody wants to help write a better replacement? Add me, maybe we can flesh out something

PS: Matchmaking's going to come anyway, but it should be a fun experience nevertheless!

If this is a genuine thing, I'd get involved. Not that I can code or do much, but I can fund servers and I also do own the domain for league.tf and that's a pretty nice domain to hold on to.

I'm pretty serious. It shouldn't be that hard to get a working prototype in a week or two, which can possibly sustain us till MM arrives.

Let me know more if you decide to start it up. I'll happily help out however I can and help pay server costs.

posted about 9 years ago
#22 Why it’s time to say goodbye to TF2Center in TF2 General Discussion
vibhavpAnybody wants to help write a better replacement? Add me, maybe we can flesh out something

PS: Matchmaking's going to come anyway, but it should be a fun experience nevertheless!

If this is a genuine thing, I'd get involved. Not that I can code or do much, but I can fund servers and I also do own the domain for league.tf and that's a pretty nice domain to hold on to.

posted about 9 years ago
#2 STVs back to showing unusuals and australiums? in TF2 General Discussion
HerganI noticed that after the gun mettle update, the unusual effects, australiums, weapon skins are now showed on the STVs.
I'm pretty sure it wasn't like that before, or was it?

This was in the patch notes buddy.

posted about 9 years ago
#1512 HUD editing: short questions, quick answers in Customization
STOGEI dislike boxes.

How do I get rid of these boxes and make it so just the text would change color?

http://i.imgur.com/78e38Co.png

http://i.imgur.com/riEibOK.png

You can turn them off in ClientScheme.res with noto. Change the colours of NotoHealthBGBuff, NotoHealthBGBuff2, NotoHealthBGLow and NotoHealthBGLow2 to have an opacity of 0.

posted about 9 years ago
#173 huntsman giveaway in CS2 General Discussion

Stab me

posted about 9 years ago
#1504 HUD editing: short questions, quick answers in Customization
MonkeySuithow do i change the transparency of my hud scoreboard background?

I'm sorry if this has been asked already this thread is long.

http://imgur.com/lfDKr54.jpg

I actually pushed an update for noto that helps with this. Download the latest noto and open the resource/clientscheme.res file. Search for "NotoScoreBGMain". The value should be "24 24 24 255". Lower the last number to set the opacity. You'll need to restart the game to see any changes, however.

posted about 9 years ago
#224 notoHUD in Customization

v2.1.1 - Color Fixes

Github Download
Huds.tf Page

Changelog:

- Fixed TargetID/Spectator Health Colors appearing Pink in noto classic, noto orange and noto red, due to a ClientScheme.res error
- Fixed Scoreboards not using the correct Scheme color for Scoreboard backgrounds
posted about 9 years ago
#222 notoHUD in Customization
Maevmy spec gui for items seems to be messed up. the box is huge and it doesnt look right. im not sure if this is a bug or not, but i'd like to know how to fix it. http://i.imgur.com/ibavxUR.jpg?1

On my list of stuff to fix

posted about 9 years ago
#220 notoHUD in Customization
AleXIts not a bug? So if i have my shadows on , get buffed and they disapear after the buff is gone is not bugged? Well fixed anyways

Clearly not, because if you set all the colors correctly in ClientScheme.res (NotoHealthShadow, NotoHealthShadowBuff, NotoHealthShadowLow), you should have no issues. I just spent a little while testing all of them and they were fine.

I still don't understand what happened with the pink text though. All the colors are absolutely fine from my ClientScheme file and anyone who downloads the HUD should have the same stuff I have.

Also, to get the names back on items, open classloadoutpanel.res, find:

"text_ypos"			"254"

and change it to

"text_ypos"			"54"
posted about 9 years ago
#218 notoHUD in Customization
AleXomnideguCZafter update i got this:
http://i.imgur.com/qtt0vYk.jpg

how do i remove quality-based background and leave there only text

(ps is also possible i messed it up with my editing)
Intentional change, purely aesthetic.
is there a way we can put the names back?

Edit : Found the fix to the error with the shadows disapearing after low hp/buffed and ammo, same thing why the shadows were not working . in hudanimations_tf :the shadow color is bugged , so I just changed the color to a 0 0 0 255 and it worked for me

It's not bugged. You're supposed to change the colors in clientscheme.res, which I can only assume you haven't.

posted about 9 years ago
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