omni
Account Details
SteamID64 76561198025858897
SteamID3 [U:1:65593169]
SteamID32 STEAM_0:1:32796584
Country England
Signed Up September 5, 2012
Last Posted September 23, 2021 at 2:47 PM
Posts 1339 (0.3 per day)
Game Settings
In-game Sensitivity
Windows Sensitivity
Raw Input  
DPI
 
Resolution
1920x1080
Refresh Rate
144hz
Hardware Peripherals
Mouse Zowie EC2-A
Keyboard Ducky Mini
Mousepad Overclockers' Fuck Off Huge One
Headphones  
Monitor BenQ XL2411T
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#3 twitchplayspokemon 2 in Other Games

They didn't nickname Totodile this already blows

posted about 10 years ago
#216 i52 in TF2 General Discussion
AdmirableThis thread is great. I'm going to smash i52 with my giant bear cock.

Yeah, don't do what you did last year and not show up and then have a competition where we could win your ticket with photoshop but then disappoint everyone when multiplay says you can't do that.

;)

posted about 10 years ago
#1298 Show your HUD modifications! in Customization

I know I haven't finished the new HUD I'm working on yet but it's tedious and I have a terrible attention span so I started working on a CS:GO styled HUD for a laugh.

http://i.imgur.com/BuRZSef.png

Need to finish it up, obviously, and I'll probably do the scoreboard as well and that's about the extent of it.

posted about 10 years ago
#229 Twitch Plays Pokemon in Off Topic

They hovered over "TOSS" on Helix Fossil I nearly had a heart attack

posted about 10 years ago
#109 Help with new team name please! in TF2 General Discussion
FogBlinky's Easy Bake Oven

Why does the tag for that have to be

http://www.coope.co.uk/dom/Bebo_logo.jpg

posted about 10 years ago
#1525 THE GREAT TF.TV CHALLENGE in Off Topic
kuzaJust a warning for all the young guys from an old fart. I had piercings when I was 15 until I was 18 and they still haven't fully healed and it's been over 20 years since I took them out. And these were just studs, not spacers. So if you don't want your ear lobs to be flapping about when you're a parent, I suggest taking them out as soon as possible.

http://i.imgur.com/Q6QTtBg.jpg

Oops too late

posted about 10 years ago
#9 Team Colored HUD Crosshair in Q/A Help
Treshthe command wont work for an image put in vgui/replay/thumbnails i've tried already

Thanks for the confirmation.

posted about 10 years ago
#7 Team Colored HUD Crosshair in Q/A Help
trogdon't think so. maybe if you open it in vtfedit there might be something there, but i'm pretty sure you can't through the hud files

Wouldn't putting "alpha" and then a following number between 0 and 255 change the transparency? I'm not too sure how that command works for images.

posted about 10 years ago
#1208 Show your HUD modifications! in Customization
Benroadshttp://puu.sh/6NKkN.jpg

Anybody know how I can edit/remove this [UNKNOWN] thing? it's pretty annoying.

It's in resource/ui/hudinspectpanel.res, get the latest one from the base hud and do a diff report.

Or, alternatively, use the wiki and find resource/ui/hudinspectpanel.res, it has a diff report on there.

posted about 10 years ago
#1206 Show your HUD modifications! in Customization

So I've been messing around with this for about an hour and I just can't seem to get the active selection button to appear next to the options.

How it should be (thanks deep)

http://puu.sh/6Ntgl.jpg

How mine is currently

http://i.imgur.com/raM2uk0.png

If anyone figures that shit out, that'd be brilliant because I just don't know.

NEVERMIND FIGURED IT OUT.
I didn't add the new font, MarlettSmall, to ClientScheme.res

Also, just in case anybody needed them, here are the files that were updated.

  • resource/clientscheme.res
  • resource/ui/dynamicrecipepanel.res
  • resource/ui/econ/backpackpanel.res
  • resource/ui/econ/itemmodelpanel.res
  • resource/ui/econ/store/v2/storepage.res
  • resource/ui/freezepanel_basic.res
  • resource/ui/hudinspectpanel.res
  • resource/ui/itemselectionpanel.res
  • resource/ui/lobbypanel.res
  • resource/ui/quickplaybusydialog.res
  • resource/ui/quickplaydialog.res
  • resource/ui/spectator.res

Some of these being changed are the result of why item names and descriptions aren't loading correctly.

posted about 10 years ago
#47 topsh.it hud - I released it now okay in Customization
slideNot sure if you're still working on this omni or the new hud I've seen floating around in the Hud Modifications thread, but I'm getting this for all weapons.

[IMG]http://i.imgur.com/SaOJmMe.png[/IMG]

I'm not actively working on this hud anymore, but the fix for this is quite odd. Valve ended up changing how Item Names and Descriptions are loaded into the game and removed the old method of loading them completely, resulting in what you see there.

If I can find some time, I'll fix it tomorrow. You can add me if you like and you can bother me to high hell about it and I'll surely get it done.

BTW PYTHON PICK THIS HUD UP AND FIX IT FOR ME

posted about 10 years ago
#3 Button rounding in Customization

Buttons like that use borders. Create or use an existing border that is curved in ClientScheme.res. I'd tell you more about how borders work but honestly I haven't got a clue myself and I always just luck it with the numbers.

posted about 10 years ago
#9 RIP in Off Topic

https://24.media.tumblr.com/81d8e45a6f1c5f9cbf5e9cac44b002a6/tumblr_mjga21Akhu1reugqko1_500.png

posted about 10 years ago
#12 he called it in Off Topic
MasterKunihttp://upload.wikimedia.org/wikipedia/commons/thumb/7/71/PaleBlueDot.jpg/530px-PaleBlueDot.jpg

That's us

That crosshair is uncentered

posted about 10 years ago
#3 ImagePanels being weird. in Customization

This'll sort your problem out, provided I've understood exactly what you're after.

"BlueLine"
{
"ControlName"	 "ImagePanel"
"fieldName"	 "BlueLine"
"xpos"	 "c-500"
"ypos"	 "295"
"zpos"	 "2"
"wide"	 "500"
"tall"	 "5"
"autoResize"	"0"
"pinCorner"	 "0"
"tabPosition"	"0"
"visible"	 "1"
"enabled"	 "1"
"fillcolor"	 "67 98 120 255"
"PaintBackgroundType	"0"
}
"RedLine"
{
"ControlName"	 "ImagePanel"
"fieldName"	 "RedLine"
"xpos"	 "c0"
"ypos"	 "10"
"zpos"	 "2"
"wide"	 "500"
"tall"	 "5"
"autoResize"	"0"
"pinCorner"	 "0"
"tabPosition"	"0"
"visible"	 "1"
"enabled"	 "1"
"fillcolor"	 "135 45 47 255"
"PaintBackgroundType	"0"
}

I'm also confused by your ypos positioning look at this, but then again I don't know what you're after exactly. I assume something like this:

----------------------------------------

If so that's what my xpos positioning in the code above will do. If you're after something else let me know.

posted about 10 years ago
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