ondkaja
Account Details
SteamID64 76561198010123351
SteamID3 [U:1:49857623]
SteamID32 STEAM_0:1:24928811
Country Sweden
Signed Up February 26, 2013
Last Posted December 10, 2024 at 5:17 AM
Posts 692 (0.2 per day)
Game Settings
In-game Sensitivity 3.9
Windows Sensitivity 6/11
Raw Input 1
DPI
400
Resolution
1920x1080
Refresh Rate
380Hz
Hardware Peripherals
Mouse Logitech G Pro
Keyboard Varmilo VEA88 Charcoal V2 TKL MX Red
Mousepad SteelSeries QcK+
Headphones HyperX Cloud Alpha Wireless
Monitor ASUS XG259QN
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#6 ETF2L S22 Premiership Week 2: Full Tilt vs. Animate in Events

MAKSIMUM HYPE

posted about 9 years ago
#120 The Side Porn Show in Videos

http://oddshot.tv/shot/sideshow-20151003181840932

posted about 9 years ago
#15 picking up weapons in ESEA in TF2 General Discussion
Martyrazer cups allow weapon pickups? has anyone messaged one of the admins to tell them about how retarded the pickups are and to ban them?

Not anymore, it was only in the first few razer cups you could pick up weapons.

posted about 9 years ago
#13 picking up weapons in ESEA in TF2 General Discussion
rowrowThis argument is moot because usually with a dropped weapon is a dropped ammo box.

I am talking about the loaded ammo that likely will be in the dropped ammo. Picking up ammo boxes does not replenish loaded ammo, unlike actually picking up the weapon itself.

rowrowThat is more like abusing a weapon, to get that extra clip. This I can agree with being game changing. However, the clip would only be 1-3 rockets, I doubt a bomb would leave it with a full clip. And even then, you're gonna have to reload 8 rockets. Sounds abusable in theory, but there are key timings to abusing this that make you vulnerable.

You can pick up the rocket launcher, load all the ammo, and then pick up your other rocket launcher again. So you can basically switch between the rocket launchers as you wish as long as you do not wait more than 30 seconds because then the other rocket launcher despawns. And yes, this is viable because you don't really have to worry about the ammo in the rocket launcher you are spamming with because you are going to fight with the rocket launcher on the ground. You are most likely not going to reload 8 rockets mid fight anyway.

Again, this worry seems mostly in theory. The pickup system can only slightly be a game changer, it takes time to stop and pick up the scattergun by which time you can have all shots reloaded, and you're not gonna have the luxury to pick it up mid-fight. Demomen can abuse this better, assuming they use at least 80% of their clip to get a kill, and assuming the killed demoman (not from a trap but from a team fight or otherwise) will have NOT used half of their clip as well, so really the point about getting extra clip is very situational where getting that instant replenish made you win a fight. And even if you did switch weapons quickly enough to have more in the clip to quickly fight something, I think it'd be pretty cool if you could pull it off knowing 5 stickies are better than the remaining 1 (and also assuming you don't just switch to your grenade launcher to fight)

ALSO, does changing stickybomb launchers destroy sticky traps?? I feel like it would, even if it's just to another stock launcher.

Again, moot point because typically weapons are found with ammo boxes. The only benefit is after a long fight, if you killed someone against the wall at granary for example, and the ammo box was picked up by another enemy/teammate, or the fight went long and it despawned, then you have the opportunity to pick up the weapon for a small ammo reserve gain--again, sort of moot when you consider there are plenty of ammo reserves in most areas of most maps.

It's not a worry "mostly in theory". I have actually played with weapon pick ups allowed in a lot of officials during the razer cups. I have abused it this way myself, I know it works, you don't need to tell me that it's mostly theoretical because it is not.

Picking up a weapon does take a bit of time but it is way faster than reloading yourself. Sure, the weapon might be empty in loaded clips but it is still worth the gamble in some situations. This is really unpredictable and random, you can't know how much ammo a dropped weapon has unless you killed the guy yourself a lot of the times. This is just another argument to ban weapon pickups.

My last point is not moot because 1) the rocket launcher has slower despawn than the ammo pack dropped from the weapon, 2) someone else might have already taken the ammopack, 3) you can pick up the rocket launcher first and then the ammopack and you will most likely have more ammo than if you just picked up the ammobox.

Also, you can reload weapons that are lying on the ground and then pick up your loaded gun again, and abuse the fact that you know there is a fully loaded weapon on the ground, and you will effectively have two loaded weapons.

EDIT: Just going to add, I was VERY open towards the weapon picking up mechanic initially, but after having playtested it in several cups and tournaments, in both Highlander and 6v6, I have come to the conclusion that it's not a good mechanic. It's not something I am against because it is new or changes the game, this is a conclusion that I came up with AFTER playtesting it.

posted about 9 years ago
#11 picking up weapons in ESEA in TF2 General Discussion

Weapon pickups don't belong to 6v6, simple as that. A 1v1 shouldn't be decided on who picked up a fully loaded weapon from the ground to replenish all ammo. I used to hold last with two rocket launchers on Badlands (the second rl was gifted from a roamer who bombed our medic), one for spamming into top lobby, and a reserve one lying on the ground for a real fight, so I effectively had 8 rockets. Can't imagine that being fun to play against, and I wouldn't want to play against a scout with 12 loaded scattergun shots or a demo with 16 loaded stickies. Also, weapon pickups completely removes any ammo management skills since you can often just pick up a new rocket launcher when you are low on ammo.

posted about 9 years ago
#6 TF2 Skins dropping FPS? in TF2 General Discussion
b4stianDirtyMortjust run dx8 if skins are that big of an issue for your framesI run dx8 with a maxFPS config, which keeps my FPS stable except for the usage of skins.

there are no skins in dx8

posted about 9 years ago
#161 ETF2L-P S22 Happenings/Predictions in TF2 General Discussion

My prediction:

The British toxicness of Full Tilt combined with the constant dribble from Sideshow and alle causes a chemical reaction which produces an extreme amount of sodium chloride. This new method of production causes a complete revolution in the salt industry; why have salt mines and such when these six nerds easily produce the world's supply much cheaper? Full Tilt get sponsored by british-salt.co.uk, before they fold mid-season because this method eventually causes a sickness known as aids, and the millions they could earn from being salt entrepreneurs simply isn't worth it.

posted about 9 years ago
#8 Jumping and not holding down crouch in TF2 General Discussion

Ask Buttnose

posted about 9 years ago
#66 Sudden rise of hackers in pubs? in TF2 General Discussion
AlmieI think you guys are definitely overestimating how much siN is making. I looked at my channel on the socialblade thing and compared my actual earnings with the estimates there and let's just say that the lowest number in the range is just a little bit more than what I actually earn. The highest number is just fantasy and in no way a realistic representation. siN is trying to make a living with YouTube and that is not easy. I miss his older videos as well, and I don't think uploading hacking was a good idea either, but I just wanna say that he is not bathing in money as some people here are suggesting.

Well if you go into a store in Lithuania and look at the price tags you could argue that any income he makes would be considered "bathing in money".

posted about 9 years ago
#42 Challengers Cup hosted by teamfortress.tv in News
wonderThis cup will be better than whole etf2l season

The prize pool is converted to euro is about 33% higher than the usual ETF2L prize pool, so it would be stupid for prem teams not to sign up for razer, especially since they seem to have very lax roster rules so subs shouldn't be a problem.

That said, winning ETF2L Prem is probably more prestigious because of the legacy ETF2L has. Sign up for both!

posted about 9 years ago
#35 Challengers Cup hosted by teamfortress.tv in News

GO MSH+6

posted about 9 years ago
#2 What are your old cringy videos? in TF2 General Discussion

not me but

https://www.youtube.com/watch?v=uLQehtEVq2E

posted about 9 years ago
#54 We need to encourage TF2 map makers! in Map Discussion
CondoMThere was a great in-depth article that some mapmaker made a long time ago explaining why badlands was so popular and such a good map for 6v6, although I can't find it anywhere.

found it
http://www.nodraw.net/2010/08/detail-of-tf2-pt1/

posted about 9 years ago
#33 team name suggestions in TF2 General Discussion

¨l´xsdgbsjom+ewdgånikpäunbikjqeafbjh o9p

posted about 9 years ago
#1 ETF2L HL Nations Cup #4 Semi-Finals: Sweden vs. Russia in Events

http://i.imgur.com/9WhOinh.jpg

posted about 9 years ago
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