cracking game
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SteamID64 | 76561198003151589 |
SteamID3 | [U:1:42885861] |
SteamID32 | STEAM_0:1:21442930 |
Country | United Kingdom |
Signed Up | February 15, 2015 |
Last Posted | July 10, 2016 at 4:45 PM |
Posts | 119 (0 per day) |
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Only three games left :-(
vibhavpI don’t pay much attention to European teams for most of the year, and then around the time of the international LANs I start doing a bit more research to prepare. Last year I learned that they pretty much only won if they could backcap, so we’ll see what gimmick they rely on this time around to put rounds on the board
Zebbosai bending shade over a barrel and going in dry is my favourite gimmick yet.
when's the last time 4g were in a lower bracket?
4G finally lose a map. Game on!
This tournament seems to be warming up nicely.
raysAlso I don't think it's been mentioned in this thread yet, but it has live content ID checking for streams. If your stream is flagged for playing copyrighted music/material by their system you'll be notified mid-stream, and, if you choose to not do anything about it, will promptly have your channel blocked until the copyrighted material/music is no longer present.
YouTube's automated copyright enforcer, Content ID, is always a hot button issue for YouTube's creators. On YouTube Gaming, the system will be active, in real time, on livestreams. If copyrighted content is detected during a live stream, the dashboard will show a warning, and streamers will have a set time period to stop the music. If users ignore the warning, the stream will be blocked until the system detects the copyrighted content has stopped.
Source: http://arstechnica.com/gaming/2015/06/hands-on-with-youtube-gaming-google-built-itself-a-twitch-killer/
Odd how if they have this technology it doesn't apply to every single song and album ever which is illegitimately uploaded to youtube.
jeffstars got 7k+ viewers right now
Is he not in breach of his twitch partnership contract then?
BLoodSireYou would think felony charges and jail time would be enough not to DDoS. Why risk ruining your future?
They might be coming from a country that doesn't extradite to the US.
AndThe weapon would work fine with a few tweaks that people already have suggested, my own suggestion would be applying the quickie bomb launcher mechanic in it. Nerf it's current base damage and have it do much less on long range donks, but retain the double donk damage close range(explosive damage charges up as the charge meter goes up).
What do you think the odds are of Valve doing something like this and not breaking it horrendously so it does outrageous damage on every hit for at least three patches?
Turns out the people who made Brink are still the people who made Brink. The people who actually paid for mercs and cards in an early-access game have learnt a painful lesson. On the plus side muselk got a holiday to America out of it so rough with the smooth.
A minimap would be fantastic for TF2 casts, it's much faster and more chaotic than CSGO with everyone flying around in a midfight and rockets and stickies going all over the place.
Are you loading out a shield?