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SteamID64 | 76561198060373244 |
SteamID3 | [U:1:100107516] |
SteamID32 | STEAM_0:0:50053758 |
Country | Estonia |
Signed Up | November 20, 2013 |
Last Posted | June 30, 2018 at 7:50 PM |
Posts | 321 (0.1 per day) |
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try -autoconfig in your launch option then remove it
Actually, if you don't want ANY trail while healing, use r_drawviewmodel 0; viewmodel_fov 1
There won't be any trail at all, try it ;)
http://i.imgur.com/zcrIvO6.png
ຈل͜ຈ How did he see me? ຈل͜ຈ
I like how Konr is the worst Sniper in Prstg and -AA-
Added a new startup music track from Expiration Date
It's beautiful
Schweppesalso these are now in maps (like gullywash), end of the line boys
[IMG]http://i.imgur.com/oUZdMjT.jpg[/IMG]
that's been there since map release, you probably didn't pay attention to it
https://www.youtube.com/user/TehNoobWorld/videos
He was a legend
Does anyone knows how to edit a Health number when you pick up Health kits or get healed by Black box/Cozy camper and other stuff? Which file(s)
EDIT: Ok, found it
If you want to suggest any fixes/additions to a map, feel free to do it, but i still think that Damage through grate thingie is a serious problem sometimes, i've seen players getting killed by the demo who was standing below there and believe me it's very hard to counter him if he's standing there. But anyways, i made some more fixes and removed few things
A point:
-Flames don't go through A gates anymore, they do after you cap the point
-Removed Health kit near Windows
-Gave playerclip to a Small pipe on a Building
B Point:
-Reverted Ammo pack change
D Point:
-Projectiles don't go through a small gap on D http://i.imgur.com/smY4xyO.jpg
E Point:
-Removed Health kit near Spawn door
-Cant stand on top of a door near Windows
Download: Link
From ETF2L forums
Heya, so i decided to play with Hammer (to learn more about it) and i said to myself, why not improve (fix bugs, add few things) cp_steel map? So here you go, changelog:
BLU Spawn:
-Can stand on BLU Spawn Barricade http://i.imgur.com/cZ255gS.jpg
-Can't shoot into BLU Spawn anymore, as seen in here https://www.youtube.com/watch?v=1CtiPcJ2374
-Changed Respawn position in spawn on B point capture http://i.imgur.com/PCF7ySi.png
RED Spawn:
-On C cap, spawns are a bit more forward http://i.imgur.com/XlswoLI.png
A point:
-Gave playerclip to a Small pipe on a Building
-Flames don’t go through Gates on A until you capped it
B Point:
-Made a small ledge on A-B Dropdown, so that Scout with winger+atomizer can get up there http://i.imgur.com/YFMarZD.jpg
-Fixed being able to stand so high above the lamp http://i.imgur.com/uHYAyV2.jpg
-Increased door opening speed (a bit) on B cap http://i.imgur.com/oExmBym.jpg
-Can no longer put stickies inside of a Barrel http://i.imgur.com/BmoRvaK.jpg
-Cant stand on small Light above BLU Spawn-B corridor anymore http://i.imgur.com/j2VzB2v.jpg
-Small wall collision fix
C Point:
-Damage doesn't go through grate anymore (finally) http://i.imgur.com/rs7VZKl.jpg
-Increased the area of the cap point a bit http://i.imgur.com/8hDltfX.png
-Increased Skybox a bit
D Point:
-1 Little graphical fix
-Can't stand on Fence anymore
-Projectiles don’t go through a small gap on D http://i.imgur.com/smY4xyO.jpg
A-E Connector:
-Removed Player clip in 1 area (now you can put mini sentry there and stand closer to wall) http://i.imgur.com/MrV5EUQ.jpg
E Point:
-Can no long shoot through stairs area (could shoot from those stairs to Ammo pack near spawn) http://i.imgur.com/C0p9WGV.jpg
-Cant stand on top of a door near Windows
Other:
-Fixed 3 Areportals (possible optimization/more fps?)
-Replaced some nodraw textures
Download: Link
If anything i added/changed was not needed or if you want to suggest anything, please tell me.
If this gets popular or anything, i can make a pro version of some other maps, right now im just experimenting with Hammer (learning), i just hope i didn't break anything on this map :o
there's a command in game that shows Server time
tf_hud_show_servertimelimit 1
Small fix i did, now Collectors items are colored Red instead of Green
redd0tpopcorpTy <3
Found a bug in multi-payload maps, will fix it soon! Check the previous post for updates.
EDIT: Updated please re-download from the link above!
Thanks again ^^